- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,001 top 71%
- Wiped
- 6d 14h ago · 4 Oct, 23:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,001 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 204.194.118.243:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 23:15 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 419 on averageUnranked628/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 394 on averageUnranked571/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 385 on averageUnranked269/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 328 on averageUnranked445/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 311 on averageUnranked427/450
Briefing
quick answers, from the figures on this page01Ranking of Rust Privado [Tailscale] among Rust servers: what is it?
The rank for Rust Privado [Tailscale] is #16,001 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Rust Privado [Tailscale] right now?
Right now Rust Privado [Tailscale] is not online; its last appearance was 6 days 14 hours ago. It has averaged 0 players across the last seven days.
03What Rust version is Rust Privado [Tailscale] on?
The Rust build on Rust Privado [Tailscale] is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Rust Privado [Tailscale] physically?
No region is published by Rust Privado [Tailscale]. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 204.194.118.243:28015.
05How reliable is Rust Privado [Tailscale], and is it online?
Currently offline: Rust Privado [Tailscale]; last seen 6 days 14 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. Its first appearance in Rust Server Now data was on 4 October 2026.
06The tags on Rust Privado [Tailscale]: what do they mean?
The server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Rust Privado [Tailscale] show up in Rust Server Now lists and filters?
These Rust Server Now lists include Rust Privado [Tailscale]: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Rust Privado [Tailscale] wipe?
The record for Rust Privado [Tailscale] holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 6 days 14 hours old.
09Map selection on Rust Privado [Tailscale]: what is it?
A procedural map, generated by the game, is in use on Rust Privado [Tailscale].
10Which rules apply on Rust Privado [Tailscale], and what settings?
You will not find a gather rate in the name Rust Privado [Tailscale]. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
11Joining Rust Privado [Tailscale]: what are the steps?
In Rust, press F1 and run client.connect 204.194.118.243:28015; or use Launch Rust on this page to connect through Steam.