- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,001 top 71%
- Wiped
- 4d 7h ago · 7 Oct, 06:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,001 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 204.19.190.163:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 06:10 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 419 on averageUnranked626/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 394 on averageUnranked569/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 385 on averageUnranked273/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 328 on averageUnranked428/460
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 311 on averageUnranked419/450
Briefing
quick answers, from the figures on this page01Where does PristineZone sit in the rankings?
In the top 71% of all ranked servers, PristineZone holds #16,001 for player hours over the last seven days.
02What is the player count on PristineZone?
Right now PristineZone is not online; its last appearance was 2 days 14 hours ago. The average population for the last seven days is 0.
03Version of Rust on PristineZone: which one?
Rust network protocol 2634 and build 166652 on Linux is what PristineZone runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for PristineZone?
For PristineZone, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 204.19.190.163:28015 is its address.
05How reliable is PristineZone, and is it online?
Live status: PristineZone is down; last seen 2 days 14 hours ago. It was up 33% of the time over the last 3 full days: 24 of 72 hours. 7 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on PristineZone?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set PristineZone publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does PristineZone appear?
The Rust Server Now lists that carry PristineZone are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08PristineZone wipes on what schedule?
PristineZone does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 4 days 7 hours have passed since its current world began.
09The map for PristineZone: which one?
A procedural map, generated by the game, is in use on PristineZone.
10Which rules apply on PristineZone, and what settings?
The name PristineZone does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11To join PristineZone, what must you do?
Press F1 in Rust and enter client.connect 204.19.190.163:28015, or click Launch Rust here to open Rust via Steam and join.