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Offlinechecked 3d ago · scouted since 14 Sep 2026

VibeCoded Server!

Community
Join server
Evaluation 15 Bronze #14,737 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#14,737
▼ 7648 this week
Wiped
8d 7h
ago · 2 Oct, 11:03 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing35Uptime–Performance–Wipe hold0Momentum24
Population0 of 10 on average 0
Standing#14,737 on player hours 35
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 7,648 places this week 24

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
14.6 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 11:03 1 running
17 Sep Thu 20:26 1 14.6 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of VibeCoded Server!
Map
Procedural Map
Size
1000
Seed
734127336
Open on RustMaps
Address
203.16.163.90:25976
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 11:03 UTC
Hostname
–
First seen
14 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166601Build Game build: 166601.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of VibeCoded Server! among Rust servers: what is it?

In the top 65% of all ranked servers, VibeCoded Server! holds #14,737 for player hours over the last seven days.

02How many players are on VibeCoded Server! right now?

Offline: VibeCoded Server! last responded 3 days 13 hours ago. Averaging 0 players over seven days, it peaked at 1.

Server Info
03The Rust version for VibeCoded Server!: what is it?

Version for VibeCoded Server!: Rust network protocol 2634 and build 166601 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Location of VibeCoded Server!: where?

There is no region published by VibeCoded Server!. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 203.16.163.90:25976.

05How reliable is VibeCoded Server!, and is it online?

Currently offline: VibeCoded Server!; last seen 3 days 13 hours ago. Over the last 7 full days, 102 of 168 hours were online, or 61%. 14 September 2026 is when Rust Server Now first saw it.

Server Tags
06What is the meaning of each tag on VibeCoded Server!?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166601 (Build): Game build: 166601; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set VibeCoded Server! publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does VibeCoded Server! show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry VibeCoded Server! are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08VibeCoded Server! wipes on what schedule?

VibeCoded Server! does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 7 hours.

09What does VibeCoded Server! look like on wipe day?

1 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 3.

Settings & Rules
10What map is running on VibeCoded Server!?

For VibeCoded Server!, the map is procedural at size 1,000 with seed 734127336, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

11The rules and settings of VibeCoded Server!: what are they?

The name VibeCoded Server! does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.

Joining Steps
12To join VibeCoded Server!, what must you do?

To connect, open Rust, press F1, and enter client.connect 203.16.163.90:25976. You can also click Launch Rust here to open the game via Steam and join.