S.O.S.Au/NZ (.Shoot.on.Sight.)
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,975 ▼ 1262 this week
- Wiped
- 8d 0h ago · 1 Oct, 23:01 UTC
- Next wipe
- 14h Sat 10 Oct, 13:45 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#7,975 on player hours | 65 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 1,262 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
5 on recordIts weekly schedule tag · low confidence
- usual gap
- 2.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 13:45 | 1 | running |
| 1 Oct FW | Thu 23:01 | 1 | 1.6 days |
| 29 Sep | Tue 02:34 | 1 | 2.9 days |
| 19 Sep | Sat 03:02 | 1 | 10 days |
| 17 Sep | Thu 22:54 | 1 | 1.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 203.12.3.54:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 23:01 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^w | Weekly The wipe comes each week. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustafied.com - AU MainOC · groups of 16+ · weekly · 139 on averageUnranked114/250
- 2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 103 on averageUnranked10/100
- 3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 50 on averageUnranked46/150
- 4RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 2 on averageUnranked2/150
- 5[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 42 on averageUnranked93/100
- 6[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 37 on averageUnranked6/75
Briefing
quick answers, from the figures on this page01Where does S.O.S.Au/NZ (.Shoot.on.Sight.) sit in the rankings?
The rank for S.O.S.Au/NZ (.Shoot.on.Sight.) is #7,975 on seven-day player hours, in the top 35% of ranked servers.
02How many players are on S.O.S.Au/NZ (.Shoot.on.Sight.) right now?
Right now S.O.S.Au/NZ (.Shoot.on.Sight.) is not online; its last appearance was 3 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.
03What Rust version is S.O.S.Au/NZ (.Shoot.on.Sight.) on?
Rust network protocol 2634 and build 166652 on Windows is what S.O.S.Au/NZ (.Shoot.on.Sight.) runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for S.O.S.Au/NZ (.Shoot.on.Sight.)?
Its name points to Oceania, even though S.O.S.Au/NZ (.Shoot.on.Sight.) publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 203.12.3.54:28015.
05Uptime and current status of S.O.S.Au/NZ (.Shoot.on.Sight.): what are they?
Currently offline: S.O.S.Au/NZ (.Shoot.on.Sight.); last seen 3 days 9 hours ago. Over the last 7 full days, 52 of 168 hours were online, or 31%. Its first appearance in Rust Server Now data was on 17 September 2026.
06What is the meaning of each tag on S.O.S.Au/NZ (.Shoot.on.Sight.)?
The server browser reads these tags from S.O.S.Au/NZ (.Shoot.on.Sight.): gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^w (Weekly): The wipe comes each week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does S.O.S.Au/NZ (.Shoot.on.Sight.) appear?
These Rust Server Now lists include S.O.S.Au/NZ (.Shoot.on.Sight.): Oceania Rust servers, live and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
08On what timetable does S.O.S.Au/NZ (.Shoot.on.Sight.) wipe?
The prediction follows its tag: too few of S.O.S.Au/NZ (.Shoot.on.Sight.)'s wipes are on record to confirm the schedule. Expect the next wipe on Saturday 10 October at 13:45 UTC. It has been running its current world for 8 days. Its tags state a weekly wipe schedule.
09What does S.O.S.Au/NZ (.Shoot.on.Sight.) look like on wipe day?
On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 1.
10What map is running on S.O.S.Au/NZ (.Shoot.on.Sight.)?
A procedural map of size 4,680 with seed 2102026, generated by the game, is in use on S.O.S.Au/NZ (.Shoot.on.Sight.). The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on S.O.S.Au/NZ (.Shoot.on.Sight.), and what settings?
You will not find a gather rate in the name S.O.S.Au/NZ (.Shoot.on.Sight.). 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12What is the process to join S.O.S.Au/NZ (.Shoot.on.Sight.)?
In Rust, press F1 and run client.connect 203.12.3.54:28015; or use Launch Rust on this page to connect through Steam.
