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59,766 playing Find a server
Onlinechecked 12m ago · scouted since 13 Sep 2026

A Shockbyte Rust Server

Modded oxide
Join server
Evaluation 70 Bronze #7,061 on player hours
Players now
0/40
0% full
7-day average
0
peak 2
Rank
#7,061
▲ 571 this week
Wiped
1h
ago · 10 Oct, 00:52 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing69Uptime98Performance100Wipe hold100Momentum54
Population0 of 40 on average 0
Standing#7,061 on player hours 69
Uptime47 of the last 48 hours 98
Performance139 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumup 571 places this week 54

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.511.5203:0012:0021:0007:0016:0001:00Wiped Thu 8 Oct, 13:22 UTCWIPEWiped Sat 10 Oct, 00:52 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
10 Oct Sat 00:52 0 before running
8 Oct Thu 13:22 0 before –
3 Oct Sat 11:16 2 5.1 days

Performance

Server fpsWipe
010020030040003:0012:0021:0007:0016:0001:00Wiped Thu 8 Oct, 13:22 UTCWIPEWiped Sat 10 Oct, 00:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Custom Map
Size
5800
Seed
1
Address
202.36.95.93:20084
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
10 Oct 2026, 00:52 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players The server holds 40.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Game build: 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of A Shockbyte Rust Server?

In the top 31% of all ranked servers, A Shockbyte Rust Server holds #7,061 for player hours over the last seven days.

02Current population on A Shockbyte Rust Server: how busy is it?

0 of 40 slots are filled on A Shockbyte Rust Server at this moment. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.

Server details
03The Rust version for A Shockbyte Rust Server: what is it?

Rust network protocol 2634 and build 167231 on Linux is what A Shockbyte Rust Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of A Shockbyte Rust Server: is it smooth?

For the last 48 hours, average server fps was 139, with a minimum of 91. Entities peaked at 118,365, including buildings, deployables and all other world objects. The maximum memory used was 4,441 MB. The lag players notice comes from low fps and rising entity counts.

05What is the host location for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 202.36.95.93:20084.

06How reliable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server reports online at this moment. About 11 minutes ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include A Shockbyte Rust Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe data
09A Shockbyte Rust Server wipes on what schedule?

A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 1 hours old.

10What does A Shockbyte Rust Server look like on wipe day?

2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Settings & Rules
11The map for A Shockbyte Rust Server: which one?

A procedural map of size 5,800 with seed 1, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

How to join
13To join A Shockbyte Rust Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 202.36.95.93:20084. You can also click Launch Rust here to open the game via Steam and join.