- Players now
- 1/5 20% full
- 7-day average
- 1 peak 1
- Rank
- #11,310 ▲ 806 this week
- Wiped
- 4d 20h ago · 5 Oct, 15:25 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 11 | |
|---|---|---|
| Standing#11,310 on player hours | 50 | |
| Uptime1 of the last 48 hours | 2 | |
| Performance144 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 806 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 15:25 | 1 | running |
| 3 Oct | Sat 18:58 | 1 | 1.9 days |
| 22 Sep | Tue 17:02 | 1 | 11.1 days |
| 21 Sep | Mon 16:36 | 1 | 1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 202.36.95.232:24951
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 15:25 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked553/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked550/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked200/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked384/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked408/450
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 50% of all ranked servers, A Shockbyte Rust Server holds #11,310 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is not online; its last appearance was 45 hours ago. The seven-day average is 1 players, with a peak of 1. Between the last 48 hours, 14:00 UTC saw the highest average: 1 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of A Shockbyte Rust Server: is it smooth?
Server fps over the last 48 hours: 144 average, 144 lowest. 123,966 entities at peak, counting buildings and deployables. Memory usage reached 2,257 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of A Shockbyte Rust Server: where?
For A Shockbyte Rust Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 202.36.95.232:24951.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Currently offline: A Shockbyte Rust Server; last seen 45 hours ago. Reported uptime puts the last restart at roughly 7 minutes ago. Over the last 7 full days, 6 of 168 hours were online, or 4%. First seen by Rust Server Now on 18 September 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 20 hours.
10On wipe day, what changes for A Shockbyte Rust Server?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
11Map selection on A Shockbyte Rust Server: what is it?
For A Shockbyte Rust Server, the map is procedural at size 5,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
13What is the process to join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 202.36.95.232:24951, or click Launch Rust here to open Rust via Steam and join.
