- Players now
- 0/32 0% full
- 7-day average
- 0 peak 5
- Rank
- #6,299 ▲ 9407 this week
- Wiped
- 5d 4h ago · 4 Oct, 15:14 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 32 on average | 1 | |
|---|---|---|
| Standing#6,299 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance157 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 9,407 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 15:14 | 5 | running |
| 24 Sep | Thu 14:57 | 1 | 10 days |
| 23 Sep | Wed 16:44 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 202.36.95.129:29490
- Region
- –
- Max players
- 32
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 15:14 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp32,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp32 | Max players The server holds 32. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked647/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked522/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked366/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked419/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked456/475
Briefing
quick answers, from the figures on this page01What is the rank position of Allerslevs Test Server?
The rank for Allerslevs Test Server is #6,299 on seven-day player hours, in the top 28% of ranked servers.
02What is the player count on Allerslevs Test Server?
The current population on Allerslevs Test Server is 0, against 32 slots. Averaging 0 players over seven days, it peaked at 5. The 48-hour peak time is 08:00 UTC, when it averaged 0 players.
03What Rust version is Allerslevs Test Server on?
Rust network protocol 2634 and build 167398 on Linux is what Allerslevs Test Server runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Allerslevs Test Server good?
Server fps over the last 48 hours: 157 average, 50 lowest. Entities peaked at 68,067, including buildings, deployables and all other world objects. Peak memory: 2,518 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Allerslevs Test Server?
No region is published by Allerslevs Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 202.36.95.129:29490.
06Current online status and reliability of Allerslevs Test Server: what is the data?
Allerslevs Test Server reports online at this moment. The last restart happened around 3 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Allerslevs Test Server?
The server browser reads these tags from Allerslevs Test Server: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): The server holds 32; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Allerslevs Test Server appear?
These Rust Server Now lists include Allerslevs Test Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09Allerslevs Test Server wipes on what schedule?
Wipes on Allerslevs Test Server happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 4 hours.
10What happens on wipe day for Allerslevs Test Server?
On average, 2 players was the busiest its recent wipes got. The latest wipe saw its peak 24 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 4.
11The map for Allerslevs Test Server: which one?
A procedural map of size 3,500 with seed 50000, generated by the game, is in use on Allerslevs Test Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Allerslevs Test Server, and what settings?
No gather rate appears in the name Allerslevs Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
13Joining Allerslevs Test Server: what are the steps?
In Rust, press F1 and run client.connect 202.36.95.129:29490; or use Launch Rust on this page to connect through Steam.
