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Onlinechecked 11m ago · scouted since 24 Sep 2026

Rustov 2.0

Modded carbon
Join server
Evaluation 56 Bronze #16,006 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,006
▲ 891 this week
Wiped
35d 22h
ago · 4 Sep, 12:21 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 10 on average 0
Standing#16,006 on player hours 30
Uptime47 of the last 48 hours 98
Performance140 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 891 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Rustov 2.0
Map
Procedural Map
Size
3500
Seed
1834446663
Open on RustMaps
Address
202.125.20.51:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 12:21 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Protocol 2633: match it to join.
cs165217Build Build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on average
    Unranked
    90/200
  2. 2
    ShockRust | Blue | NoLimitno group limit · 131 on average
    Unranked
    267/300
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on average
    Unranked
    58/1000
  4. 4
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on average
    Unranked
    206/245
  5. 5
    STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on average
    Unranked
    28/300
  6. 6
    МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on average
    Unranked
    93/100

Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Rustov 2.0?

In the top 70% of all ranked servers, Rustov 2.0 holds #16,006 for player hours over the last seven days.

02How many players are on Rustov 2.0 right now?

Right now, 0 players occupy the 10 slots on Rustov 2.0. It has averaged 0 players across the last seven days.

Server Info
03What Rust version is Rustov 2.0 on?

Version for Rustov 2.0: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on Rustov 2.0 good?

Server fps over the last 48 hours: 140 average, 111 lowest. 67,836 entities at peak, counting buildings and deployables. Memory usage reached 14,727 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05Where can you find Rustov 2.0 physically?

There is no region published by Rustov 2.0. Rust Server Now does not verify machine locations; it only shows where a server says it is. 202.125.20.51:28015 is its address.

06Uptime and current status of Rustov 2.0: what are they?

Right now Rustov 2.0 shows as online. Reported uptime puts the last restart at roughly 14 days 2 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 24 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07What is the meaning of each tag on Rustov 2.0?

The server browser reads these tags from Rustov 2.0: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does Rustov 2.0 show up in Rust Server Now lists and filters?

Rustov 2.0 appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe data
09On what timetable does Rustov 2.0 wipe?

Too few wipes are recorded for Rustov 2.0 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 35 days 22 hours have passed since its current world began.

Server Rules
10The map for Rustov 2.0: which one?

The map on Rustov 2.0 is procedural, size 3,500 with seed 1834446663, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on Rustov 2.0, and what settings?

No gather rate appears in the name Rustov 2.0. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
12To join Rustov 2.0, what must you do?

Press F1 in Rust and enter client.connect 202.125.20.51:28015, or click Launch Rust here to open Rust via Steam and join.