- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 ▲ 891 this week
- Wiped
- 35d 22h ago · 4 Sep, 12:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance140 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 891 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 202.125.20.51:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 12:21 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked90/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked267/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked58/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked206/245
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked28/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked93/100
Briefing
quick answers, from the figures on this page01What is the rank position of Rustov 2.0?
In the top 70% of all ranked servers, Rustov 2.0 holds #16,006 for player hours over the last seven days.
02How many players are on Rustov 2.0 right now?
Right now, 0 players occupy the 10 slots on Rustov 2.0. It has averaged 0 players across the last seven days.
03What Rust version is Rustov 2.0 on?
Version for Rustov 2.0: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Rustov 2.0 good?
Server fps over the last 48 hours: 140 average, 111 lowest. 67,836 entities at peak, counting buildings and deployables. Memory usage reached 14,727 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find Rustov 2.0 physically?
There is no region published by Rustov 2.0. Rust Server Now does not verify machine locations; it only shows where a server says it is. 202.125.20.51:28015 is its address.
06Uptime and current status of Rustov 2.0: what are they?
Right now Rustov 2.0 shows as online. Reported uptime puts the last restart at roughly 14 days 2 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 24 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Rustov 2.0?
The server browser reads these tags from Rustov 2.0: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Rustov 2.0 show up in Rust Server Now lists and filters?
Rustov 2.0 appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
09On what timetable does Rustov 2.0 wipe?
Too few wipes are recorded for Rustov 2.0 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 35 days 22 hours have passed since its current world began.
10The map for Rustov 2.0: which one?
The map on Rustov 2.0 is procedural, size 3,500 with seed 1834446663, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Rustov 2.0, and what settings?
No gather rate appears in the name Rustov 2.0. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
12To join Rustov 2.0, what must you do?
Press F1 in Rust and enter client.connect 202.125.20.51:28015, or click Launch Rust here to open Rust via Steam and join.
