- Players now
- 1/2 50% full
- 7-day average
- 0 peak –
- Rank
- #14,476 ▼ 1257 this week
- Wiped
- 10d 18h ago · 29 Sep, 17:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,476 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,257 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 201.24.49.250:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 17:44 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166235,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166235 | Build This server runs build 166235. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked557/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked530/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked240/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked360/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked420/450
Briefing
quick answers, from the figures on this page01Ranking of My Staging Test among Rust servers: what is it?
In the top 61% of all ranked servers, My Staging Test holds #14,476 for player hours over the last seven days.
02Current population on My Staging Test: how busy is it?
My Staging Test was last seen 10 days 17 hours ago and is offline at this moment.
03Version of Rust on My Staging Test: which one?
Rust network protocol 2634 and build 166235 on Windows is what My Staging Test runs. Steam updates your game so your protocol matches; that is required to join.
04Location of My Staging Test: where?
There is no region published by My Staging Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. 201.24.49.250:28015 is its address.
05Uptime and current status of My Staging Test: what are they?
Right now My Staging Test shows as offline; last seen 10 days 17 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 29 September 2026 is when Rust Server Now first saw it.
06The tags on My Staging Test: what do they mean?
The server browser reads these tags from My Staging Test: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166235 (Build): This server runs build 166235; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does My Staging Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry My Staging Test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08My Staging Test wipes on what schedule?
Too few wipes are recorded for My Staging Test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 10 days 18 hours.
09The map for My Staging Test: which one?
A procedural map, generated by the game, is in use on My Staging Test.
10Which rules apply on My Staging Test, and what settings?
The name My Staging Test does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining My Staging Test: what are the steps?
Press F1 in Rust and enter client.connect 201.24.49.250:28015, or click Launch Rust here to open Rust via Steam and join.