Dark Night Club X5 PvE Zombie
- Players now
- 0/30 0% full
- 7-day average
- 0 peak –
- Rank
- #16,921 ▼ 13514 this week
- Wiped
- 22d 0h ago · 17 Sep, 20:37 UTC
- Next wipe
- 26d 21h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,921 on player hours | 28 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 13,514 places this week | 10 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 201.187.213.7:28015
- Region
- –
- Max players
- 30
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 17 Sep 2026, 20:37 UTC
- Hostname
- ^
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded| Game | gmvanilla | Game mode Survival in vanilla form. |
mp30 | Max players The server holds 30. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
modded | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
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Briefing
quick answers, from the figures on this page01What is the rank position of Dark Night Club X5 PvE Zombie?
In the top 72% of all ranked servers, Dark Night Club X5 PvE Zombie holds #16,921 for player hours over the last seven days.
02Current population on Dark Night Club X5 PvE Zombie: how busy is it?
Right now Dark Night Club X5 PvE Zombie is not online; its last appearance was 12 days 15 hours ago.
03What Rust version is Dark Night Club X5 PvE Zombie on?
The Rust build on Dark Night Club X5 PvE Zombie is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Dark Night Club X5 PvE Zombie physically?
For Dark Night Club X5 PvE Zombie, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 201.187.213.7:28015.
05Uptime and current status of Dark Night Club X5 PvE Zombie: what are they?
Right now Dark Night Club X5 PvE Zombie shows as offline; last seen 12 days 15 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 22 September 2026.
06What is the meaning of each tag on Dark Night Club X5 PvE Zombie?
For the in-game browser, Dark Night Club X5 PvE Zombie declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): The server holds 30; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; modded (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Dark Night Club X5 PvE Zombie show up in Rust Server Now lists and filters?
Dark Night Club X5 PvE Zombie appears on the following Rust Server Now lists: 5x Rust servers, ranked by live population, Modded Rust servers, Rust PvE servers, ranked by population and Rust servers with zombie in the name. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
08Dark Night Club X5 PvE Zombie wipes on what schedule?
The next wipe for Dark Night Club X5 PvE Zombie is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 22 days old. The tags list monthly wipes.
09The map for Dark Night Club X5 PvE Zombie: which one?
The map on Dark Night Club X5 PvE Zombie is procedural, size 3,500 with seed 674960, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10The rules and settings of Dark Night Club X5 PvE Zombie: what are they?
Its name carries a 5x gather rate for Dark Night Club X5 PvE Zombie. The game's default group limit of 8 players applies. This server runs pve, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. It uses the term vanilla for itself: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.
11To join Dark Night Club X5 PvE Zombie, what must you do?
In Rust, press F1 and run client.connect 201.187.213.7:28015; or use Launch Rust on this page to connect through Steam. The server's website: https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
