Rust Server Now
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Offlinechecked 2d ago · scouted since 7 Oct 2026

server2 test

Modded oxide
Join server
Evaluation 15 Bronze #15,960 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,960
top 70%
Wiped
3d 5h
ago · 6 Oct, 17:54 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 50 on average 0
Standing#15,960 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of server2 test
Map
Procedural Map
Size
3500
Seed
352165132
Open on RustMaps
Address
201.187.212.8:28045
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 17:54 UTC
Hostname
^
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
GamegmvanillaGame mode You play vanilla survival here.
mp50Max players Slot count: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

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  3. 3
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  4. 4
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    Unranked
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of server2 test?

The rank for server2 test is #15,960 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on server2 test?

Right now server2 test is not online; its last appearance was 2 days 5 hours ago. The average population for the last seven days is 0.

Server Info
03Version of Rust on server2 test: which one?

Version for server2 test: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of server2 test: where?

No region is published by server2 test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 201.187.212.8:28045.

05Current online status and reliability of server2 test: what is the data?

Currently offline: server2 test; last seen 2 days 5 hours ago. Availability hit 0% across the last 1 full day. It ran 0 of 24 hours. Its first appearance in Rust Server Now data was on 7 October 2026.

Lists & Tags
06The tags on server2 test: what do they mean?

gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set server2 test publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does server2 test appear?

The Rust Server Now lists that carry server2 test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does server2 test wipe?

Too few wipes are recorded for server2 test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 5 hours.

Server Rules
09What map is running on server2 test?

The map on server2 test is procedural, size 3,500 with seed 352165132, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

10Which rules apply on server2 test, and what settings?

You will not find a gather rate in the name server2 test. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

Join Info
11What is the process to join server2 test?

In Rust, press F1 and run client.connect 201.187.212.8:28045; or use Launch Rust on this page to connect through Steam.