- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,025 not ranked yet
- Wiped
- 21d 0h ago · 19 Sep, 04:26 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,025 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 201.166.169.39:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 04:26 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked223/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked143/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked191/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked470/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked136/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked174/225
Briefing
quick answers, from the figures on this page01Where does Rust Privado [Tailscale] sit in the rankings?
In the top – of all ranked servers, Rust Privado [Tailscale] holds #15,025 for player hours over the last seven days.
02Current population on Rust Privado [Tailscale]: how busy is it?
Offline: Rust Privado [Tailscale] last responded 20 days 19 hours ago.
03Version of Rust on Rust Privado [Tailscale]: which one?
The Rust build on Rust Privado [Tailscale] is network protocol 2633 and build 164530, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Rust Privado [Tailscale] physically?
No region is published by Rust Privado [Tailscale]. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 201.166.169.39:28015.
05Uptime and current status of Rust Privado [Tailscale]: what are they?
Live status: Rust Privado [Tailscale] is down; last seen 20 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 19 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Rust Privado [Tailscale]?
The server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Rust Privado [Tailscale] appear?
Rust Privado [Tailscale] appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Rust Privado [Tailscale] wipe?
Rust Privado [Tailscale] does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 21 days old.
09What map is running on Rust Privado [Tailscale]?
Procedural map: Rust Privado [Tailscale] uses one generated by the game.
10Which rules apply on Rust Privado [Tailscale], and what settings?
The name Rust Privado [Tailscale] does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11To join Rust Privado [Tailscale], what must you do?
To connect, open Rust, press F1, and enter client.connect 201.166.169.39:28015. You can also click Launch Rust here to open the game via Steam and join.