- Players now
- 0/4 0% full
- 7-day average
- 0 peak –
- Rank
- #16,875 ▼ 1403 this week
- Wiped
- 10d 23h ago · 29 Sep, 13:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,875 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,403 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 200.115.210.247:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 13:39 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked592/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked561/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked214/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked384/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked418/450
Briefing
quick answers, from the figures on this page01Where does spawneo-test sit in the rankings?
The rank for spawneo-test is #16,875 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on spawneo-test?
Right now spawneo-test is not online; its last appearance was 10 days 23 hours ago.
03What Rust version is spawneo-test on?
The Rust build on spawneo-test is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find spawneo-test physically?
No region is published by spawneo-test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 200.115.210.247:28015.
05How reliable is spawneo-test, and is it online?
Right now spawneo-test shows as offline; last seen 10 days 23 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 29 September 2026.
06The tags on spawneo-test: what do they mean?
For the in-game browser, spawneo-test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does spawneo-test appear?
These Rust Server Now lists include spawneo-test: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08spawneo-test wipes on what schedule?
Too few wipes are recorded for spawneo-test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 10 days 23 hours.
09Map selection on spawneo-test: what is it?
A procedural map, generated by the game, is in use on spawneo-test.
10The rules and settings of spawneo-test: what are they?
No gather rate appears in the name spawneo-test. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11To join spawneo-test, what must you do?
To connect, open Rust, press F1, and enter client.connect 200.115.210.247:28015. You can also click Launch Rust here to open the game via Steam and join.