- Players now
- 1/2 50% full
- 7-day average
- 0 peak 1
- Rank
- #15,037 top 66%
- Wiped
- 4h ago · 11 Oct, 06:12 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 25 | |
|---|---|---|
| Standing#15,037 on player hours | 34 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 11 Oct | Sun 06:12 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 2.63.16.202:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 06:12 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 424 on averageUnranked492/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 398 on averageUnranked450/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked250/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 332 on averageUnranked384/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 314 on averageUnranked397/425
Briefing
quick answers, from the figures on this page01What is the rank position of localtest?
The rank for localtest is #15,037 on seven-day player hours, in the top 66% of ranked servers.
02Current population on localtest: how busy is it?
localtest was last seen 4 hours ago and is offline at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 06:00 UTC, when it averaged 0 players.
03The Rust version for localtest: what is it?
Version for localtest: Rust network protocol 2634 and build 167398 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for localtest?
No region is published by localtest. Rust Server Now does not verify machine locations; it only shows where a server says it is. 2.63.16.202:28015 is its address.
05How reliable is localtest, and is it online?
Live status: localtest is down; last seen 4 hours ago. Its first appearance in Rust Server Now data was on 11 October 2026.
06What is the meaning of each tag on localtest?
The server browser reads these tags from localtest: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does localtest appear?
The Rust Server Now lists that carry localtest are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does localtest wipe?
localtest does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 4 hours.
09Map selection on localtest: what is it?
Procedural map: localtest uses one generated by the game.
10Which rules apply on localtest, and what settings?
You will not find a gather rate in the name localtest. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is disabled.
11What is the process to join localtest?
To connect, open Rust, press F1, and enter client.connect 2.63.16.202:28015. You can also click Launch Rust here to open the game via Steam and join.