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Onlinechecked 14m ago · scouted since 13 Sep 2026

SVRMP

Community
Join server
Evaluation 56 Bronze #16,004 on player hours
Players now
0/20
0% full
7-day average
0
peak –
Rank
#16,004
▲ 893 this week
Wiped
74d 14h
ago · 28 Jul, 00:42 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 20 on average 0
Standing#16,004 on player hours 30
Uptime47 of the last 48 hours 98
Performance63 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 893 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of SVRMP
Map
Custom Map
Size
3900
Seed
1337
Address
2.56.164.164:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Jul 2026, 00:42 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2631,gmrust,cs158240,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp20Max players Capacity: 20.
ts8Group limit Teams max out at 8, the game's default.
v2631Protocol Game protocol 2631 - same version required to connect.
cs158240Build This server runs build 158240.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

Similar servers

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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Current Players
01Where does SVRMP sit in the rankings?

The rank for SVRMP is #16,004 on seven-day player hours, in the top 70% of ranked servers.

02Current population on SVRMP: how busy is it?

The current population on SVRMP is 0, against 20 slots. It has averaged 0 players across the last seven days.

Server Info
03The Rust version for SVRMP: what is it?

Version for SVRMP: Rust network protocol 2631 and build 158240 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of SVRMP: is it smooth?

Server fps over the last 48 hours: 63 average, 45 lowest. Entities reached 90,551 - buildings, deployables and the rest. Memory usage reached 4,571 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of SVRMP: where?

There is no region published by SVRMP. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 2.56.164.164:28015 is its address.

06How reliable is SVRMP, and is it online?

SVRMP reports online at this moment. About 12 days ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Tags & Lists
07What is the meaning of each tag on SVRMP?

The server browser reads these tags from SVRMP: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8, the game's default; v2631 (Protocol): Game protocol 2631 - same version required to connect; cs158240 (Build): This server runs build 158240; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does SVRMP show up in Rust Server Now lists and filters?

These Rust Server Now lists include SVRMP: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Schedule
09On what timetable does SVRMP wipe?

Too few wipes are recorded for SVRMP to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 74 days 14 hours old.

Server Rules
10Map selection on SVRMP: what is it?

The map on SVRMP is procedural, size 3,900 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.

11The rules and settings of SVRMP: what are they?

The name SVRMP does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12To join SVRMP, what must you do?

Press F1 in Rust and enter client.connect 2.56.164.164:28015, or click Launch Rust here to open Rust via Steam and join.