Rust Server Now
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Offlinechecked 7d ago · scouted since 2 Oct 2026

Public Dev Server

Modded carbon
Join server
Evaluation 28 Bronze #15,915 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,915
▲ 624 this week
Wiped
7d 12h
ago · 2 Oct, 09:14 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing31Uptime–Performance–Wipe hold–Momentum52
Population0 of 50 on average 0
Standing#15,915 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 624 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
2 Oct Fri 09:14 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
2.31.5.191:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 09:14 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players The server holds 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166586Build This server runs build 166586.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Public Dev Server sit in the rankings?

The rank for Public Dev Server is #15,915 on seven-day player hours, in the top 69% of ranked servers.

02What is the player count on Public Dev Server?

Public Dev Server was last seen 7 days 11 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.

About Server
03What Rust version is Public Dev Server on?

The Rust build on Public Dev Server is network protocol 2634 and build 166586, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Public Dev Server physically?

For Public Dev Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 2.31.5.191:28015.

05How reliable is Public Dev Server, and is it online?

Currently offline: Public Dev Server; last seen 7 days 11 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. 2 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on Public Dev Server?

For the in-game browser, Public Dev Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Public Dev Server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Public Dev Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Public Dev Server wipe?

The record for Public Dev Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 12 hours have passed since its current world began.

09What does Public Dev Server look like on wipe day?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Rules & Settings
10What map is running on Public Dev Server?

A procedural map, generated by the game, is in use on Public Dev Server.

11Which rules apply on Public Dev Server, and what settings?

No gather rate appears in the name Public Dev Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.

Joining Steps
12What is the process to join Public Dev Server?

To connect, open Rust, press F1, and enter client.connect 2.31.5.191:28015. You can also click Launch Rust here to open the game via Steam and join.