- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,959 top 70%
- Wiped
- 2d 11h ago · 7 Oct, 11:09 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,959 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 2.31.13.204:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 11:09 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167067,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167067 | Build This server runs build 167067. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked474/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked491/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked423/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked392/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked308/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked378/500
Briefing
quick answers, from the figures on this page01Ranking of Staging Dev Server among Rust servers: what is it?
The rank for Staging Dev Server is #15,959 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on Staging Dev Server?
Staging Dev Server was last seen 2 days 10 hours ago and is offline at this moment. 0 players is the seven-day average.
03Version of Rust on Staging Dev Server: which one?
Version for Staging Dev Server: Rust network protocol 2634 and build 167067 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of Staging Dev Server: where?
There is no region published by Staging Dev Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 2.31.13.204:28015.
05Current online status and reliability of Staging Dev Server: what is the data?
Currently offline: Staging Dev Server; last seen 2 days 10 hours ago. It stayed online for 0% of the last 1 full day. That is 0 out of 24 hours. First seen by Rust Server Now on 7 October 2026.
06The tags on Staging Dev Server: what do they mean?
The server browser reads these tags from Staging Dev Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167067 (Build): This server runs build 167067; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Staging Dev Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Staging Dev Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Staging Dev Server wipe?
Too few wipes are recorded for Staging Dev Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 11 hours have passed since its current world began.
09Map selection on Staging Dev Server: what is it?
Procedural map: Staging Dev Server uses one generated by the game.
10Which rules apply on Staging Dev Server, and what settings?
You will not find a gather rate in the name Staging Dev Server. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Staging Dev Server: what are the steps?
In Rust, press F1 and run client.connect 2.31.13.204:28015; or use Launch Rust on this page to connect through Steam.