- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,226 ▼ 442 this week
- Wiped
- 19d 17h ago · 20 Sep, 07:30 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,226 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 442 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 199.30.67.210:28033
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 20 Sep 2026, 07:30 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked302/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked296/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked299/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked446/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked173/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked251/350
Briefing
quick answers, from the figures on this page01Where does Typical 1 grid sit in the rankings?
The rank for Typical 1 grid is #16,226 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Typical 1 grid right now?
Offline: Typical 1 grid last responded 14 days 18 hours ago.
03Version of Rust on Typical 1 grid: which one?
Version for Typical 1 grid: Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Typical 1 grid: where?
There is no region published by Typical 1 grid. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 199.30.67.210:28033 is its address.
05Uptime and current status of Typical 1 grid: what are they?
Currently offline: Typical 1 grid; last seen 14 days 18 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 20 September 2026.
06How should you read the tags on Typical 1 grid?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Typical 1 grid publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Typical 1 grid appear?
Typical 1 grid appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Typical 1 grid wipes on what schedule?
Typical 1 grid does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 19 days 17 hours.
09Map selection on Typical 1 grid: what is it?
The map on Typical 1 grid is procedural, size 1,000 with seed 6738, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10The rules and settings of Typical 1 grid: what are they?
The name Typical 1 grid does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining Typical 1 grid: what are the steps?
To connect, open Rust, press F1, and enter client.connect 199.30.67.210:28033. You can also click Launch Rust here to open the game via Steam and join.
