Rust Server Now
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Offlinechecked 5d ago · scouted since 13 Sep 2026

CALI

Community
Join server
Evaluation 11 Bronze #15,252 on player hours
Players now
0/150
0% full
7-day average
0
peak 1
Rank
#15,252
top 67%
Wiped
5d 14h
ago · 4 Oct, 22:12 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing33Uptime–Performance–Wipe hold0Momentum–
Population0 of 150 on average 0
Standing#15,252 on player hours 33
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold0% of wipes kept half their crowd 0
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 22:12 1 running
14 Sep Mon 13:49 4 20.3 days
14 Sep Mon 06:39 4 0.3 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep7 Oct10 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of CALI
Map
Procedural Map
Size
3500
Seed
648252
Open on RustMaps
Address
198.73.57.79:28015
Region
–
Max players
150
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 22:12 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp150Max players Capacity: 150.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build This server runs build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of CALI among Rust servers: what is it?

In the top 67% of all ranked servers, CALI holds #15,252 for player hours over the last seven days.

02Current population on CALI: how busy is it?

Offline: CALI last responded 5 days 6 hours ago. Its seven-day average is 0 players; the peak is 1.

Server details
03The Rust version for CALI: what is it?

Rust network protocol 2634 and build 166652 on Windows is what CALI runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for CALI?

There is no region published by CALI. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 198.73.57.79:28015.

05Uptime and current status of CALI: what are they?

Right now CALI shows as offline; last seen 5 days 6 hours ago. It was up 5% of the time over the last 7 full days: 9 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
06What is the meaning of each tag on CALI?

For the in-game browser, CALI declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): Capacity: 150; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does CALI appear?

The Rust Server Now lists that carry CALI are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does CALI wipe?

No next wipe can be predicted: CALI wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 5 days 14 hours old.

09What does CALI look like on wipe day?

3 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Server Rules
10Map selection on CALI: what is it?

A procedural map of size 3,500 with seed 648252, generated by the game, is in use on CALI. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11Which rules apply on CALI, and what settings?

No gather rate appears in the name CALI. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join CALI?

To connect, open Rust, press F1, and enter client.connect 198.73.57.79:28015. You can also click Launch Rust here to open the game via Steam and join.