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Onlinechecked 10m ago · scouted since 12 Oct 2026

Detroit: Irreparable Damage|NPCs|RaidableBases

Modded oxide
Join server
Evaluation 61 Bronze #11,771 on player hours
Players now
0/100
0% full
7-day average
0
peak 1
Rank
#11,771
top 53%
Wiped
15d 12h
ago · 2 Oct, 18:16 UTC
Next wipe
18d 12h
Thu 5 Nov, 19:00 UTC
Team limit
quad
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing47Uptime98Performance100Wipe hold–Momentum–
Population0 of 100 on average 0
Standing#11,771 on player hours 47
Uptime47 of the last 48 hours 98
Performance93 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe
Thursday 5 November19:00 UTC · in 18d 12h

The force wipe

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 53% of all ranked servers, #544 of the quad servers. Ranked on player hours over the last seven days.

Intel

Map of Detroit: Irreparable Damage|NPCs|RaidableBases
Map
Custom Map
Size
4000
Seed
1337
Address
198.73.57.77:28115
Region
–
Max players
100
Group limit
quad
Wipe schedule
monthly
Last wipe
2 Oct 2026, 18:16 UTC
Hostname
–
First seen
12 Oct 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players The server holds 100.
ts4Group limit You can have at most 4 in a team.
v2634Protocol Your game must run protocol 2634.
cs167781Build Build 167781.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Monthly wipes, timed to Facepunch's force wipe.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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the same kind of game, then region, group limit, rate and wipes
  1. 1
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  2. 2Unranked
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  3. 3Unranked
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  4. 4Unranked
    12/300
  5. 5
    [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 41 on average
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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Detroit: Irreparable Damage|NPCs|RaidableBases among Rust servers: what is it?

In the top 53% of all ranked servers, Detroit: Irreparable Damage|NPCs|RaidableBases holds #11,771 for player hours over the last seven days. Ranked against quad, it sits at #544.

02How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases right now?

0 of 100 slots are filled on Detroit: Irreparable Damage|NPCs|RaidableBases at this moment. The seven-day average is 0 players, with a peak of 1.

About Server
03What Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?

Rust network protocol 2634 and build 167781 on Windows is what Detroit: Irreparable Damage|NPCs|RaidableBases runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of Detroit: Irreparable Damage|NPCs|RaidableBases: is it smooth?

Server fps over the last 48 hours: 93 average, 60 lowest. 103,115 entities at peak, counting buildings and deployables. The maximum memory used was 2,946 MB. Players feel lag when fps drops and entities climb.

05What is the host location for Detroit: Irreparable Damage|NPCs|RaidableBases?

There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 198.73.57.77:28115.

06Current online status and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases: what is the data?

Right now Detroit: Irreparable Damage|NPCs|RaidableBases shows as online. About 2 days 5 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 5 full days: 120 of 120 hours. 12 October 2026 is when Rust Server Now first saw it.

Server Tags
07The tags on Detroit: Irreparable Damage|NPCs|RaidableBases: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Detroit: Irreparable Damage|NPCs|RaidableBases publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does Detroit: Irreparable Damage|NPCs|RaidableBases show up in Rust Server Now lists and filters?

These Rust Server Now lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Wipe Schedule
09On what timetable does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?

From the force wipe, Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 15 days 12 hours old. A monthly wipe schedule is published in its tags.

Server Rules
10Map selection on Detroit: Irreparable Damage|NPCs|RaidableBases: what is it?

A procedural map of size 4,000 with seed 1337, generated by the game, is in use on Detroit: Irreparable Damage|NPCs|RaidableBases. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.

11Which rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases, and what settings?

You will not find a gather rate in the name Detroit: Irreparable Damage|NPCs|RaidableBases. A maximum of 4 players per group is set (quad). This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12What is the process to join Detroit: Irreparable Damage|NPCs|RaidableBases?

To connect, open Rust, press F1, and enter client.connect 198.73.57.77:28115. You can also click Launch Rust here to open the game via Steam and join.