Detroit: Irreparable Damage|NPCs|RaidableBases
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,771 top 53%
- Wiped
- 15d 12h ago · 2 Oct, 18:16 UTC
- Next wipe
- 18d 12h Thu 5 Nov, 19:00 UTC
- Team limit
- quad monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#11,771 on player hours | 47 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance93 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 12 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers, #544 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 198.73.57.77:28115
- Region
- –
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 18:16 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167781 | Build Build 167781. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on averageUnranked0/101
- 2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on averageUnranked0/200
- 3WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on averageUnranked5/75
- 4[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 90 on averageUnranked12/300
- 5[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 41 on averageUnranked4/250
- 6RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 37 on averageUnranked9/200
Briefing
quick answers, from the figures on this page01Ranking of Detroit: Irreparable Damage|NPCs|RaidableBases among Rust servers: what is it?
In the top 53% of all ranked servers, Detroit: Irreparable Damage|NPCs|RaidableBases holds #11,771 for player hours over the last seven days. Ranked against quad, it sits at #544.
02How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases right now?
0 of 100 slots are filled on Detroit: Irreparable Damage|NPCs|RaidableBases at this moment. The seven-day average is 0 players, with a peak of 1.
03What Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?
Rust network protocol 2634 and build 167781 on Windows is what Detroit: Irreparable Damage|NPCs|RaidableBases runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Detroit: Irreparable Damage|NPCs|RaidableBases: is it smooth?
Server fps over the last 48 hours: 93 average, 60 lowest. 103,115 entities at peak, counting buildings and deployables. The maximum memory used was 2,946 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Detroit: Irreparable Damage|NPCs|RaidableBases?
There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 198.73.57.77:28115.
06Current online status and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases: what is the data?
Right now Detroit: Irreparable Damage|NPCs|RaidableBases shows as online. About 2 days 5 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 5 full days: 120 of 120 hours. 12 October 2026 is when Rust Server Now first saw it.
07The tags on Detroit: Irreparable Damage|NPCs|RaidableBases: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Detroit: Irreparable Damage|NPCs|RaidableBases publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Detroit: Irreparable Damage|NPCs|RaidableBases show up in Rust Server Now lists and filters?
These Rust Server Now lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
09On what timetable does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?
From the force wipe, Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 15 days 12 hours old. A monthly wipe schedule is published in its tags.
10Map selection on Detroit: Irreparable Damage|NPCs|RaidableBases: what is it?
A procedural map of size 4,000 with seed 1337, generated by the game, is in use on Detroit: Irreparable Damage|NPCs|RaidableBases. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
11Which rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases, and what settings?
You will not find a gather rate in the name Detroit: Irreparable Damage|NPCs|RaidableBases. A maximum of 4 players per group is set (quad). This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12What is the process to join Detroit: Irreparable Damage|NPCs|RaidableBases?
To connect, open Rust, press F1, and enter client.connect 198.73.57.77:28115. You can also click Launch Rust here to open the game via Steam and join.
