Detroit: Irreparable Damage|NPCs|RaidableBases
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,119 ▲ 2710 this week
- Wiped
- 7d 22h ago · 2 Oct, 18:16 UTC
- Next wipe
- 26d 2h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#7,119 on player hours | 69 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance90 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,710 places this week | 69 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 13 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 18:16 | 1 | running |
| 19 Sep | Sat 19:25 | 1 | 13 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 198.73.57.77:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 18:16 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 136 on averageUnranked107/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 112 on averageUnranked59/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 90 on averageUnranked26/300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 86 on averageUnranked21/700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 84 on averageUnranked25/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 84 on averageUnranked152/1000
Briefing
quick answers, from the figures on this page01What is the rank position of Detroit: Irreparable Damage|NPCs|RaidableBases?
The rank for Detroit: Irreparable Damage|NPCs|RaidableBases is #7,119 on seven-day player hours, in the top 31% of ranked servers.
02Current population on Detroit: Irreparable Damage|NPCs|RaidableBases: how busy is it?
The current population on Detroit: Irreparable Damage|NPCs|RaidableBases is 0, against 100 slots. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
03What Rust version is Detroit: Irreparable Damage|NPCs|RaidableBases on?
Version for Detroit: Irreparable Damage|NPCs|RaidableBases: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Detroit: Irreparable Damage|NPCs|RaidableBases good?
Average server fps for the last 48 hours was 90; the lowest was 59. Entities reached 102,174 - buildings, deployables and the rest. Memory usage reached 3,263 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of Detroit: Irreparable Damage|NPCs|RaidableBases: where?
There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 198.73.57.77:28015.
06Uptime and current status of Detroit: Irreparable Damage|NPCs|RaidableBases: what are they?
Right now Detroit: Irreparable Damage|NPCs|RaidableBases shows as online. About 2 minutes ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Detroit: Irreparable Damage|NPCs|RaidableBases: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Detroit: Irreparable Damage|NPCs|RaidableBases publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Detroit: Irreparable Damage|NPCs|RaidableBases show up in Rust Server Now lists and filters?
Detroit: Irreparable Damage|NPCs|RaidableBases appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Detroit: Irreparable Damage|NPCs|RaidableBases wipes on what schedule?
Detroit: Irreparable Damage|NPCs|RaidableBases takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 7 days 22 hours old. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for Detroit: Irreparable Damage|NPCs|RaidableBases?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 2 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 4.
11What map is running on Detroit: Irreparable Damage|NPCs|RaidableBases?
The map on Detroit: Irreparable Damage|NPCs|RaidableBases is procedural, size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of Detroit: Irreparable Damage|NPCs|RaidableBases: what are they?
No gather rate appears in the name Detroit: Irreparable Damage|NPCs|RaidableBases. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
13What is the process to join Detroit: Irreparable Damage|NPCs|RaidableBases?
In Rust, press F1 and run client.connect 198.73.57.77:28015; or use Launch Rust on this page to connect through Steam.
