PvE | Scarce Loot | Survival
- Players now
- 1/65 2% full
- 7-day average
- 0 peak 3
- Rank
- #5,456 ▼ 604 this week
- Wiped
- 8d 22h ago · 1 Oct, 17:49 UTC
- Next wipe
- 26d 3h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 65 on average | 0 | |
|---|---|---|
| Standing#5,456 on player hours | 76 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance90 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 604 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:49 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 198.37.123.150:10010
- Region
- –
- Max players
- 65
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:49 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp65,ptrak,$r?,v2634,^p,^v,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp65 | Max players Capacity: 65. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 75 on averageUnranked118/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 67 on averageUnranked42/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 56 on averageUnranked36/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on averageUnranked61/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 25 on averageUnranked21/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 25 on averageUnranked22/150
Briefing
quick answers, from the figures on this page01What is the rank position of PvE | Scarce Loot | Survival?
The rank for PvE | Scarce Loot | Survival is #5,456 on seven-day player hours, in the top 24% of ranked servers.
02What is the player count on PvE | Scarce Loot | Survival?
1 of 65 slots are filled on PvE | Scarce Loot | Survival at this moment. Its seven-day average is 0 players; the peak is 3. Between the last 48 hours, 22:00 UTC saw the highest average: 2 players.
03The Rust version for PvE | Scarce Loot | Survival: what is it?
The Rust build on PvE | Scarce Loot | Survival is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of PvE | Scarce Loot | Survival: is it smooth?
For the last 48 hours, average server fps was 90, with a minimum of 24. 93,072 entities at peak, counting buildings and deployables. The maximum memory used was 2,169 MB. Players feel lag when fps drops and entities climb.
05Where can you find PvE | Scarce Loot | Survival physically?
No region is published by PvE | Scarce Loot | Survival. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 198.37.123.150:10010.
06Current online status and reliability of PvE | Scarce Loot | Survival: what is the data?
Live status: PvE | Scarce Loot | Survival is up. About 6 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 20 September 2026.
07How should you read the tags on PvE | Scarce Loot | Survival?
For the in-game browser, PvE | Scarce Loot | Survival declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp65 (Max players): Capacity: 65; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^p (PvE): PvE: the world supplies the danger, not other players. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does PvE | Scarce Loot | Survival appear?
PvE | Scarce Loot | Survival appears on the following Rust Server Now lists: Rust community servers, live, Rust PvE servers, ranked by population and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does PvE | Scarce Loot | Survival wipe?
PvE | Scarce Loot | Survival takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 22 hours have passed since its current world began.
10What happens on wipe day for PvE | Scarce Loot | Survival?
The average busiest point of its recent wipes was 3 players. 28 hours after the latest wipe, the crowd peaked.
11The map for PvE | Scarce Loot | Survival: which one?
For PvE | Scarce Loot | Survival, the map is procedural at size 4,000 with seed 1689461302, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of PvE | Scarce Loot | Survival: what are they?
The name PvE | Scarce Loot | Survival does not state a gather rate. 8 players per group is the default and the limit here. pve is the game mode, no player-versus-player combat. The server browser lists it under Community, as a community server. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
13Joining PvE | Scarce Loot | Survival: what are the steps?
In Rust, press F1 and run client.connect 198.37.123.150:10010; or use Launch Rust on this page to connect through Steam. The server's website: https://scarcity.rusters.io/.
