- Players now
- 0/5 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,814 ▲ 2257 this week
- Wiped
- 7d 23h ago · 2 Oct, 13:27 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 0 | |
|---|---|---|
| Standing#13,814 on player hours | 39 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance115 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,257 places this week | 58 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 13:27 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 198.244.225.27:25638
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 13:27 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked584/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked580/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked219/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked390/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked424/450
Briefing
quick answers, from the figures on this page01Ranking of [UA] PVE Server among Rust servers: what is it?
In the top 61% of all ranked servers, [UA] PVE Server holds #13,814 for player hours over the last seven days.
02What is the player count on [UA] PVE Server?
The current population on [UA] PVE Server is 0, against 5 slots. Averaging 0 players over seven days, it peaked at 1.
03The Rust version for [UA] PVE Server: what is it?
Version for [UA] PVE Server: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on [UA] PVE Server?
For the last 48 hours, average server fps was 115, with a minimum of 8. Entities peaked at 118,305, including buildings, deployables and all other world objects. Peak memory: 3,594 MB. Players feel lag when fps drops and entities climb.
05Location of [UA] PVE Server: where?
There is no region published by [UA] PVE Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 198.244.225.27:25638.
06Uptime and current status of [UA] PVE Server: what are they?
[UA] PVE Server reports online at this moment. The last restart happened around 43 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on [UA] PVE Server?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set [UA] PVE Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does [UA] PVE Server appear?
These Rust Server Now lists include [UA] PVE Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09[UA] PVE Server wipes on what schedule?
[UA] PVE Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 23 hours.
10What does [UA] PVE Server look like on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11The map for [UA] PVE Server: which one?
The map on [UA] PVE Server is procedural, size 4,500 with seed 1353797498, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on [UA] PVE Server, and what settings?
The name [UA] PVE Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
13Joining [UA] PVE Server: what are the steps?
Press F1 in Rust and enter client.connect 198.244.225.27:25638, or click Launch Rust here to open Rust via Steam and join.
![Map of [UA] PVE Server](/servers/198.244.225.27:25639/map.webp?v=0a3fc4e9d1)