- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,939 not ranked yet
- Wiped
- 27d 0h ago · 13 Sep, 19:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,939 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 197.89.33.88:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 19:42 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Game build: 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 443 on averageUnranked542/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 420 on averageUnranked565/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 408 on averageUnranked430/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 349 on averageUnranked406/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked472/500
Briefing
quick answers, from the figures on this page01Where does First server test sit in the rankings?
The rank for First server test is #13,939 on seven-day player hours, in the top – of ranked servers.
02How many players are on First server test right now?
Offline: First server test last responded 26 days 23 hours ago.
03Version of Rust on First server test: which one?
Version for First server test: Rust network protocol 2633 and build 163794 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Where can you find First server test physically?
There is no region published by First server test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 197.89.33.88:28015 is its address.
05Uptime and current status of First server test: what are they?
Currently offline: First server test; last seen 26 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on First server test?
For the in-game browser, First server test declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does First server test appear?
The Rust Server Now lists that carry First server test are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08First server test wipes on what schedule?
First server test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 27 days old.
09What map is running on First server test?
Procedural map: First server test uses one generated by the game.
10Which rules apply on First server test, and what settings?
The name First server test does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join First server test?
In Rust, press F1 and run client.connect 197.89.33.88:28015; or use Launch Rust on this page to connect through Steam.