- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,964 top 71%
- Wiped
- 9d 9h ago · 3 Oct, 10:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,964 on player hours | 29 | |
| Uptime18 of the last 48 hours | 38 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, #647 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 197.202.163.198:28015
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:53 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4| Game | gmsoftcore | Game mode The mode is softcore, with easier rules. |
mp50 | Max players Capacity: 50. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EA] Softcore 1quad · monthly · 131 on averageUnranked55/350
- 2[EU] Facepunch Softcore 1EU · quad · monthly · 106 on averageUnranked179/400
- 3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 60 on averageUnranked32/150
- 4Rust4Noobs #1 | Solo/Duo | Softcore 50% Monthly | No BP WipeEU · quad · monthly · 43 on averageUnranked60/100
- 5LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 32 on averageUnranked28/200
- 6[红果十倍]10.13日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on averageUnranked18/200
Briefing
quick answers, from the figures on this page01What is the rank position of OTCHO?
In the top 71% of all ranked servers, OTCHO holds #15,964 for player hours over the last seven days. Its place in quad: #647.
02How many players are on OTCHO right now?
0 of 50 slots are filled on OTCHO at this moment. The average population for the last seven days is 0.
03What Rust version is OTCHO on?
Version for OTCHO: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find OTCHO physically?
There is no region published by OTCHO. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 197.202.163.198:28015.
05Current online status and reliability of OTCHO: what is the data?
OTCHO reports online at this moment. First seen by Rust Server Now on 12 October 2026.
06How should you read the tags on OTCHO?
The server browser reads these tags from OTCHO: gmsoftcore (Game mode): The mode is softcore, with easier rules; mp50 (Max players): Capacity: 50; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does OTCHO appear?
OTCHO appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.
08On what timetable does OTCHO wipe?
Too few wipes are recorded for OTCHO to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 9 hours.
09What map is running on OTCHO?
A procedural map, generated by the game, is in use on OTCHO.
10Which rules apply on OTCHO, and what settings?
You will not find a gather rate in the name OTCHO. A maximum of 4 players per group is set (quad). This server runs softcore, Facepunch's more forgiving mode, with partial loot retention. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11To join OTCHO, what must you do?
In Rust, press F1 and run client.connect 197.202.163.198:28015; or use Launch Rust on this page to connect through Steam.