Sperrzone Staging Test
- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,709 ▼ 1662 this week
- Wiped
- 15d 18h ago · 24 Sep, 07:39 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,709 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,662 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 24 Sep | Thu 06:52 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 195.201.109.240:28035
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 07:39 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165590 | Build This server runs build 165590. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 152 on averageUnranked37/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked9/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 129 on averageUnranked9/1000
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 117 on averageUnranked8/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked52/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 100 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Ranking of Sperrzone Staging Test among Rust servers: what is it?
In the top 71% of all ranked servers, Sperrzone Staging Test holds #15,709 for player hours over the last seven days.
02Current population on Sperrzone Staging Test: how busy is it?
Offline: Sperrzone Staging Test last responded 15 days 13 hours ago.
03Version of Rust on Sperrzone Staging Test: which one?
Rust network protocol 2633 and build 165590 on Linux is what Sperrzone Staging Test runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Sperrzone Staging Test: where?
For Sperrzone Staging Test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 195.201.109.240:28035.
05Uptime and current status of Sperrzone Staging Test: what are they?
Right now Sperrzone Staging Test shows as offline; last seen 15 days 13 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 24 September 2026.
06The tags on Sperrzone Staging Test: what do they mean?
The server browser reads these tags from Sperrzone Staging Test: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165590 (Build): This server runs build 165590; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Sperrzone Staging Test appear?
The Rust Server Now lists that carry Sperrzone Staging Test are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08Sperrzone Staging Test wipes on what schedule?
Sperrzone Staging Test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 15 days 18 hours old.
09On wipe day, what changes for Sperrzone Staging Test?
On average, 2 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked.
10Map selection on Sperrzone Staging Test: what is it?
A procedural map of size 3,000 with seed 1, generated by the game, is in use on Sperrzone Staging Test. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Sperrzone Staging Test, and what settings?
No gather rate appears in the name Sperrzone Staging Test. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.
12What is the process to join Sperrzone Staging Test?
In Rust, press F1 and run client.connect 195.201.109.240:28035; or use Launch Rust on this page to connect through Steam. The server's website: https://discord.com/invite/sperrzone.
