- Players now
- 0/250 0% full
- 7-day average
- 0 peak 2
- Rank
- #14,526 ▼ 2757 this week
- Wiped
- 7d 11h ago · 2 Oct, 07:05 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 250 on average | 0 | |
|---|---|---|
| Standing#14,526 on player hours | 36 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance232 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 2,757 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 18.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 07:05 | 1 | running |
| 13 Sep | Sun 13:42 | 1 | 18.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 195.18.27.189:35007
- Region
- –
- Max players
- 250
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 07:05 UTC
- Hostname
- eu.test.r2rust.com
- First seen
- 13 Sep 2026
- R2 - Aim training / Matchmaking / Facechecks - RU Main317/400
- R2 - Aim training / Matchmaking / Facechecks - EU Main65/400
3 servers publish a r2rust.com hostname.
Server tags
what each tag it publishes means ·mp250,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp250 | Max players Capacity: 250. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 162 on averageUnranked117/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked96/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 134 on averageUnranked67/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked314/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked181/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 111 on averageUnranked27/750
Briefing
quick answers, from the figures on this page01What is the rank position of R2 Test Server?
In the top 64% of all ranked servers, R2 Test Server holds #14,526 for player hours over the last seven days.
02What is the player count on R2 Test Server?
Right now, 0 players occupy the 250 slots on R2 Test Server. Its seven-day average is 0 players; the peak is 2.
03Version of Rust on R2 Test Server: which one?
The Rust build on R2 Test Server is network protocol 2634 and build 167058, on Windows. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on R2 Test Server?
Average server fps for the last 48 hours was 232; the lowest was 103. 129,339 entities at peak, counting buildings and deployables. Peak memory: 3,636 MB. Players feel lag when fps drops and entities climb.
05Where can you find R2 Test Server physically?
No region is published by R2 Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 195.18.27.189:35007 is its address.
06Uptime and current status of R2 Test Server: what are they?
Live status: R2 Test Server is up. About 7 hours ago was its last restart, based on reported uptime. It was up 96% of the time over the last 7 full days: 161 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on R2 Test Server?
For the in-game browser, R2 Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity: 250; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Operator of R2 Test Server: who runs it?
R2 Test Server and 2 other servers we track share a r2rust.com hostname, so they are most likely run by the same operator.
09Where does R2 Test Server show up in Rust Server Now lists and filters?
R2 Test Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
10R2 Test Server wipes on what schedule?
The record for R2 Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 11 hours have passed since its current world began.
11What does R2 Test Server look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 12 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 6.
12What map is running on R2 Test Server?
The map on R2 Test Server is procedural, size 4,750 with seed 1234, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
13Which rules apply on R2 Test Server, and what settings?
You will not find a gather rate in the name R2 Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
14Joining R2 Test Server: what are the steps?
In Rust, press F1 and run client.connect 195.18.27.189:35007; or use Launch Rust on this page to connect through Steam.
