- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #12,835 not ranked yet
- Wiped
- 27d 22h ago · 13 Sep, 12:06 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#12,835 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 195.160.184.66:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 12:06 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 424 on averageUnranked492/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 398 on averageUnranked450/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked250/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 332 on averageUnranked384/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 314 on averageUnranked397/425
Briefing
quick answers, from the figures on this page01Ranking of RustDMA Local Test Server among Rust servers: what is it?
In the top – of all ranked servers, RustDMA Local Test Server holds #12,835 for player hours over the last seven days.
02How many players are on RustDMA Local Test Server right now?
Offline: RustDMA Local Test Server last responded 26 days 18 hours ago.
03The Rust version for RustDMA Local Test Server: what is it?
Rust network protocol 2633 and build 163794 on Windows is what RustDMA Local Test Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find RustDMA Local Test Server physically?
For RustDMA Local Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 195.160.184.66:28015 is its address.
05Uptime and current status of RustDMA Local Test Server: what are they?
Currently offline: RustDMA Local Test Server; last seen 26 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 13 September 2026.
06The tags on RustDMA Local Test Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server holds 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set RustDMA Local Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does RustDMA Local Test Server appear?
The Rust Server Now lists that carry RustDMA Local Test Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does RustDMA Local Test Server wipe?
RustDMA Local Test Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 27 days 22 hours.
09The map for RustDMA Local Test Server: which one?
A procedural map, generated by the game, is in use on RustDMA Local Test Server.
10Which rules apply on RustDMA Local Test Server, and what settings?
You will not find a gather rate in the name RustDMA Local Test Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is disabled.
11What is the process to join RustDMA Local Test Server?
Press F1 in Rust and enter client.connect 195.160.184.66:28015, or click Launch Rust here to open Rust via Steam and join.