- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,254 not ranked yet
- Wiped
- 23d 13h ago · 17 Sep, 14:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,254 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 195.144.24.37:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 14:01 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164795 | Build Build 164795. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked243/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked168/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 409 on averageUnranked179/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 393 on averageUnranked530/525
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked116/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked142/225
Briefing
quick answers, from the figures on this page01What is the rank position of My Staging Test Server?
In the top – of all ranked servers, My Staging Test Server holds #13,254 for player hours over the last seven days.
02What is the player count on My Staging Test Server?
My Staging Test Server was last seen 21 days 10 hours ago and is offline at this moment.
03Version of Rust on My Staging Test Server: which one?
Version for My Staging Test Server: Rust network protocol 2633 and build 164795 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for My Staging Test Server?
There is no region published by My Staging Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 195.144.24.37:28015.
05Current online status and reliability of My Staging Test Server: what is the data?
Currently offline: My Staging Test Server; last seen 21 days 10 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 18 September 2026.
06How should you read the tags on My Staging Test Server?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164795 (Build): Build 164795; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set My Staging Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does My Staging Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include My Staging Test Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08My Staging Test Server wipes on what schedule?
Too few wipes are recorded for My Staging Test Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 23 days 13 hours old.
09The map for My Staging Test Server: which one?
A procedural map, generated by the game, is in use on My Staging Test Server.
10The rules and settings of My Staging Test Server: what are they?
The name My Staging Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining My Staging Test Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 195.144.24.37:28015. You can also click Launch Rust here to open the game via Steam and join.