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Offlinechecked 6d ago · scouted since 26 Sep 2026

TEST

Modded carbon
Join server
Evaluation 38 Bronze #16,006 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,006
▼ 8361 this week
Wiped
8d 2h
ago · 2 Oct, 07:49 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold100Momentum24
Population0 of 10 on average 0
Standing#16,006 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 8,361 places this week 24

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 07:49 1 running
1 Oct FW Thu 18:20 1 0.6 days
28 Sep Mon 23:59 2 2.8 days
26 Sep Sat 21:05 2 2.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TEST
Map
Procedural Map
Size
3250
Seed
387396033
Open on RustMaps
Address
195.138.91.141:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 07:49 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166586Build This server runs build 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of TEST?

In the top 70% of all ranked servers, TEST holds #16,006 for player hours over the last seven days.

02What is the player count on TEST?

Right now TEST is not online; its last appearance was 6 days 22 hours ago. It has averaged 0 players across the last seven days.

About Server
03Version of Rust on TEST: which one?

Version for TEST: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find TEST physically?

For TEST, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 195.138.91.141:28015 is its address.

05How reliable is TEST, and is it online?

Live status: TEST is down; last seen 6 days 22 hours ago. It was up 2% of the time over the last 7 full days: 3 of 168 hours. First seen by Rust Server Now on 26 September 2026.

Tags & Lists
06The tags on TEST: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon: that is the tag set TEST publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does TEST show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry TEST are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08TEST wipes on what schedule?

TEST wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 2 hours have passed since its current world began.

09What does TEST look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Rules & Settings
10What map is running on TEST?

For TEST, the map is procedural at size 3,250 with seed 387396033, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on TEST, and what settings?

You will not find a gather rate in the name TEST. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.

Joining Steps
12What is the process to join TEST?

To connect, open Rust, press F1, and enter client.connect 195.138.91.141:28015. You can also click Launch Rust here to open the game via Steam and join.