- Players now
- 1/2 50% full
- 7-day average
- 1 peak 1
- Rank
- #13,893 ▼ 4592 this week
- Wiped
- 9d 5h ago · 1 Oct, 19:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 50 | |
|---|---|---|
| Standing#13,893 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,592 places this week | 33 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 195.128.99.143:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:49 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 453 on averageUnranked286/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 436 on averageUnranked249/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 412 on averageUnranked241/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 398 on averageUnranked449/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 342 on averageUnranked140/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked201/300
Briefing
quick answers, from the figures on this page01Ranking of TEST among Rust servers: what is it?
In the top 61% of all ranked servers, TEST holds #13,893 for player hours over the last seven days.
02What is the player count on TEST?
Offline: TEST last responded 5 days 17 hours ago. Averaging 1 players over seven days, it peaked at 1.
03Version of Rust on TEST: which one?
The Rust build on TEST is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of TEST: where?
For TEST, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 195.128.99.143:28015.
05Uptime and current status of TEST: what are they?
Currently offline: TEST; last seen 5 days 17 hours ago. 1 of 168 hours up in the last 7 full days; that is 1%. First seen by Rust Server Now on 1 October 2026.
06What is the meaning of each tag on TEST?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set TEST publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include TEST: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does TEST wipe?
TEST does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 5 hours.
09What map is running on TEST?
Procedural map: TEST uses one generated by the game.
10The rules and settings of TEST: what are they?
You will not find a gather rate in the name TEST. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining TEST: what are the steps?
To connect, open Rust, press F1, and enter client.connect 195.128.99.143:28015. You can also click Launch Rust here to open the game via Steam and join.