- Players now
- 0/100 0% full
- 7-day average
- 0 peak 6
- Rank
- #4,497 ▼ 1469 this week
- Wiped
- 17h ago · 9 Oct, 16:51 UTC
- Next wipe
- 6d 6h Fri 16 Oct, 16:51 UTC
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#4,497 on player hours | 80 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe hold33% of wipes kept half their crowd | 33 | |
| Momentumdown 1,469 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
5 on recordEvery Friday at 16:51 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 80% of its recent wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 33% else halves by day 2.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 16:51 | 0 before | running |
| 2 Oct | Fri 17:27 | 5 | 7 days |
| 2 Oct | Fri 06:08 | 5 | 0.5 days |
| 25 Sep | Fri 15:45 | 15 | 6.6 days |
| 18 Sep | Fri 17:33 | 18 | 6.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 20% of all ranked servers, top 44% in NA, #294 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 194.69.160.95:28047
- Region
- NA · uk1
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 16:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167398,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$ruk1 | Region code Region code: uk1. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on averageUnranked0/100
- 2●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree|Share BPNA · quad · monthly · 2 on averageUnranked1/75
- 3Rustoria.co -Us MondaysNA · quad · 1 on averageUnranked4/300
- 4Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 68 on averageUnranked15/100
- 5Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 37 on averageUnranked26/200
- 6WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 24 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01Where does MM RUST sit in the rankings?
The seven-day player-hour rank for MM RUST is #4,497, top 20% of all ranked servers and #823 in North America. Its place in quad: #294.
02Current population on MM RUST: how busy is it?
The current population on MM RUST is 0, against 100 slots. Its seven-day average is 0 players; the peak is 6. The 48-hour peak time is 18:00 UTC, when it averaged 3 players.
03Version of Rust on MM RUST: which one?
The Rust build on MM RUST is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of MM RUST: is it smooth?
For the last 48 hours, average server fps was 60, with a minimum of 58. 121,320 entities at peak, counting buildings and deployables. The maximum memory used was 3,411 MB. Players feel lag when fps drops and entities climb.
05Where can you find MM RUST physically?
With its NA tag, MM RUST lists itself in North America; its region code is uk1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 194.69.160.95:28047.
06Current online status and reliability of MM RUST: what is the data?
Live status: MM RUST is up. The last restart happened around 2 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07The tags on MM RUST: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America: that is the tag set MM RUST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does MM RUST appear?
These Rust Server Now lists include MM RUST: Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
09On what timetable does MM RUST wipe?
Wipes on MM RUST follow a every Friday at 16:51 UTC rhythm. Friday 16 October at 16:51 UTC is when the next wipe is due. 17 hours have passed since its current world began.
10What happens on wipe day for MM RUST?
The average busiest point of its recent wipes was 8 players. The latest wipe saw its peak 26 hours in. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the other cases, the crowd fell below half by day 2.5.
11What map is running on MM RUST?
For MM RUST, the map is procedural at size 3,500 with seed 15031996, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on MM RUST, and what settings?
The name MM RUST does not state a gather rate. 4 players is the cap for a group (quad). This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13What is the process to join MM RUST?
Press F1 in Rust and enter client.connect 194.69.160.95:28047, or click Launch Rust here to open Rust via Steam and join.
