- Players now
- 0/20 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,584 ▼ 590 this week
- Wiped
- 7d 17h ago · 2 Oct, 02:22 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#7,584 on player hours | 67 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance57 server fps on average | 96 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 590 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 02:22 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 5000
- Seed
- 1337
- Address
- 194.69.160.182:28115
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:22 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players Slot count: 20. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked109/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked90/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked68/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked275/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked187/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked17/750
Briefing
quick answers, from the figures on this page01Where does RM Dev Server sit in the rankings?
The rank for RM Dev Server is #7,584 on seven-day player hours, in the top 33% of ranked servers.
02Current population on RM Dev Server: how busy is it?
Right now, 0 players occupy the 20 slots on RM Dev Server. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 21:00 UTC, when it averaged 1 players.
03The Rust version for RM Dev Server: what is it?
Rust network protocol 2634 and build 166652 on Linux is what RM Dev Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RM Dev Server good?
Server fps over the last 48 hours: 57 average, 22 lowest. Entities reached 161,244 - buildings, deployables and the rest. Memory usage reached 5,533 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of RM Dev Server: where?
There is no region published by RM Dev Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 194.69.160.182:28115.
06Uptime and current status of RM Dev Server: what are they?
RM Dev Server reports online at this moment. About 3 days 9 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on RM Dev Server?
For the in-game browser, RM Dev Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does RM Dev Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RM Dev Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09RM Dev Server wipes on what schedule?
RM Dev Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 17 hours old.
10On wipe day, what changes for RM Dev Server?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 1 hours in.
11What map is running on RM Dev Server?
A procedural map of size 5,000 with seed 1337, generated by the game, is in use on RM Dev Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of RM Dev Server: what are they?
No gather rate appears in the name RM Dev Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
13To join RM Dev Server, what must you do?
In Rust, press F1 and run client.connect 194.69.160.182:28115; or use Launch Rust on this page to connect through Steam.