- Players now
- 0/20 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,997 ▼ 399 this week
- Wiped
- 8d 14h ago · 1 Oct, 17:10 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 1 | |
|---|---|---|
| Standing#5,997 on player hours | 74 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance94 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 399 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:10 | 1 | running |
| 29 Sep | Tue 06:22 | 1 | 2.5 days |
| 28 Sep | Mon 08:22 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 194.69.160.182:28015
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp20 | Max players The server holds 20. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked45/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked211/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked40/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked158/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked16/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of Salty Test?
In the top 26% of all ranked servers, Salty Test holds #5,997 for player hours over the last seven days.
02How many players are on Salty Test right now?
The current population on Salty Test is 0, against 20 slots. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
03What Rust version is Salty Test on?
Rust network protocol 2634 and build 167398 on Linux is what Salty Test runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Salty Test: is it smooth?
For the last 48 hours, average server fps was 94, with a minimum of 17. 142,879 entities at peak, counting buildings and deployables. Peak memory: 7,736 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Salty Test?
For Salty Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 194.69.160.182:28015 is its address.
06How reliable is Salty Test, and is it online?
Right now Salty Test shows as online. Reported uptime puts the last restart at roughly 43 minutes ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Salty Test?
The server browser reads these tags from Salty Test: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): The server holds 20; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Salty Test appear?
The Rust Server Now lists that carry Salty Test are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Salty Test wipes on what schedule?
Wipes on Salty Test happen irregularly, leaving no next wipe to forecast. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 14 hours have passed since its current world began.
10What does Salty Test look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 12 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11Map selection on Salty Test: what is it?
A procedural map of size 4,500 with seed 1337, generated by the game, is in use on Salty Test. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on Salty Test, and what settings?
No gather rate appears in the name Salty Test. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Valve's VAC anti-cheat is active.
13Joining Salty Test: what are the steps?
To connect, open Rust, press F1, and enter client.connect 194.69.160.182:28015. You can also click Launch Rust here to open the game via Steam and join.
