rust development server
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,039 ▼ 4158 this week
- Wiped
- 3d 13h ago · 8 Oct, 06:40 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#9,039 on player hours | 60 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,158 places this week | 27 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 06:40 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 194.69.160.15:28075
- Region
- NA · uk1
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 06:40 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$ruk1 | Region code You see uk1 as the region code. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 56 on averageUnranked82/175
- 2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on averageUnranked66/70
- 3Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 27 on averageUnranked19/100
- 4[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on averageUnranked41/100
- 5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 22 on averageUnranked32/90
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on averageUnranked48/150
Briefing
quick answers, from the figures on this page01Where does rust development server sit in the rankings?
In North America, rust development server is #1,265; globally, #9,039 on player hours over the last seven days, in the top 40% of ranked servers.
02What is the player count on rust development server?
0 of 100 slots are filled on rust development server at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 21:00 UTC, when it averaged 1 players.
03The Rust version for rust development server: what is it?
Version for rust development server: Rust network protocol 2634 and build 167058 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on rust development server good?
Server fps over the last 48 hours: 60 average, 60 lowest. Entities reached 16,376 - buildings, deployables and the rest. The maximum memory used was 1,327 MB. Players feel lag when fps drops and entities climb.
05Location of rust development server: where?
rust development server places itself in North America using the NA tag, and it also gives uk1 as its region code. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 194.69.160.15:28075.
06How reliable is rust development server, and is it online?
Right now rust development server shows as online. About 3 days 11 hours ago was its last restart, based on reported uptime. It was up 39% of the time over the last 7 full days: 66 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07The tags on rust development server: what do they mean?
For the in-game browser, rust development server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the game's default; $ruk1 (Region code): You see uk1 as the region code; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): North America is the browser listing for this server. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does rust development server appear?
rust development server appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09rust development server wipes on what schedule?
The record for rust development server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 3 days 13 hours.
10On wipe day, what changes for rust development server?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 13 hours in.
11The map for rust development server: which one?
For rust development server, the map is procedural at size 2,000 with seed 1234567, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on rust development server, and what settings?
The name rust development server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is not active.
13To join rust development server, what must you do?
Press F1 in Rust and enter client.connect 194.69.160.15:28075, or click Launch Rust here to open Rust via Steam and join.
