- Players now
- 0/60 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,000 ▲ 454 this week
- Wiped
- 6d 17h ago · 4 Oct, 13:53 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 60 on average | 0 | |
|---|---|---|
| Standing#6,000 on player hours | 74 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 99 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 454 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
5 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 12:38 | 1 | running |
| 3 Oct | Sat 20:31 | 1 | 0.7 days |
| 1 Oct FW | Thu 18:23 | 1 | 2.1 days |
| 27 Sep | Sun 11:33 | 1 | 4.3 days |
| 26 Sep | Sat 10:32 | 1 | 1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 26% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 194.69.160.15:28059
- Region
- NA · uk1
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 13:53 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp60,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp60 | Max players The server holds 60. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$ruk1 | Region code Region code: uk1. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 57 on averageUnranked63/175
- 2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on averageUnranked45/50
- 3Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 28 on averageUnranked20/100
- 4[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on averageUnranked29/100
- 5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 23 on averageUnranked15/90
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on averageUnranked14/150
Briefing
quick answers, from the figures on this page01What is the rank position of Server?
In North America, Server is #1,031; globally, #6,000 on player hours over the last seven days, in the top 26% of ranked servers.
02What is the player count on Server?
0 of 60 slots are filled on Server at this moment. Averaging 0 players over seven days, it peaked at 2. The 48-hour peak time is 12:00 UTC, when it averaged 2 players.
03The Rust version for Server: what is it?
The Rust build on Server is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Server?
Average server fps for the last 48 hours was 59; the lowest was 56. 104,716 entities at peak, counting buildings and deployables. Peak memory: 3,441 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Server: where?
Server places itself in North America using the NA tag, and it also gives uk1 as its region code. Rust Server Now does not verify machine locations; it only shows where a server says it is. 194.69.160.15:28059 is its address.
06Current online status and reliability of Server: what is the data?
Live status: Server is up. The last restart happened around 23 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 18 September 2026.
07The tags on Server: what do they mean?
The server browser reads these tags from Server: gmrust (Game mode): Standard Rust survival is the game mode; mp60 (Max players): The server holds 60; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Server are: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Server wipe?
Wipes on Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 17 hours have passed since its current world began.
10On wipe day, what changes for Server?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11Map selection on Server: what is it?
A procedural map of size 4,250 with seed 479521753, generated by the game, is in use on Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Server, and what settings?
You will not find a gather rate in the name Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. It uses the term vanilla for itself: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.
13Joining Server: what are the steps?
Press F1 in Rust and enter client.connect 194.69.160.15:28059, or click Launch Rust here to open Rust via Steam and join.
