Offline Multiplayer Simulation
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,465 ▲ 385 this week
- Wiped
- 17d 19h ago · 22 Sep, 15:26 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,465 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 385 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 194.53.1.237:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 15:26 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked85/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked273/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked56/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked202/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked23/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01Ranking of Offline Multiplayer Simulation among Rust servers: what is it?
The rank for Offline Multiplayer Simulation is #15,465 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Offline Multiplayer Simulation right now?
Offline Multiplayer Simulation was last seen 16 days 18 hours ago and is offline at this moment.
03What Rust version is Offline Multiplayer Simulation on?
Version for Offline Multiplayer Simulation: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Offline Multiplayer Simulation: where?
No region is published by Offline Multiplayer Simulation. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 194.53.1.237:28015.
05How reliable is Offline Multiplayer Simulation, and is it online?
Currently offline: Offline Multiplayer Simulation; last seen 16 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 23 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Offline Multiplayer Simulation?
For the in-game browser, Offline Multiplayer Simulation declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Offline Multiplayer Simulation show up in Rust Server Now lists and filters?
Offline Multiplayer Simulation appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08Offline Multiplayer Simulation wipes on what schedule?
Too few wipes are recorded for Offline Multiplayer Simulation to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 17 days 19 hours have passed since its current world began.
09Map selection on Offline Multiplayer Simulation: what is it?
Procedural map: Offline Multiplayer Simulation uses one generated by the game.
10Which rules apply on Offline Multiplayer Simulation, and what settings?
You will not find a gather rate in the name Offline Multiplayer Simulation. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.
11What is the process to join Offline Multiplayer Simulation?
In Rust, press F1 and run client.connect 194.53.1.237:28015; or use Launch Rust on this page to connect through Steam.