RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting
- Players now
- 5/50 10% full
- 7-day average
- 2 peak 11
- Rank
- #2,288 ▲ 786 this week
- Wiped
- 8d 21h ago · 1 Oct, 17:45 UTC
- Next wipe
- 26d 3h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 50 on average | 5 | |
|---|---|---|
| Standing#2,288 on player hours | 90 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 786 places this week | 67 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 11 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:45 | 6 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 194.50.234.141:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 17:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^v,^t,^p,gmrust,cs167398,ts8,^o| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^t | Tutorial on Facepunch's tutorial is available for new players on this server. |
^p | PvE No player-versus-player combat; the world is the threat. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 75 on averageUnranked118/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 67 on averageUnranked54/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 56 on averageUnranked40/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on averageUnranked53/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 25 on averageUnranked13/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 25 on averageUnranked23/150
Briefing
quick answers, from the figures on this page01What is the rank position of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
In the top 10% of all ranked servers, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting holds #2,288 for player hours over the last seven days.
02How many players are on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting right now?
5 of 50 slots are filled on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at this moment. The seven-day average is 2 players, with a peak of 11. Its busiest point in the last 48 hours was 19:00 UTC, averaging 9 players.
03The Rust version for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: what is it?
Rust network protocol 2634 and build 167398 on Windows is what RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting good?
Server fps over the last 48 hours: 30 average, 30 lowest. Entities reached 129,066 - buildings, deployables and the rest. The maximum memory used was 4,030 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
For RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 194.50.234.141:28015 is its address.
06How reliable is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and is it online?
Right now RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting shows as online. About 4 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: what do they mean?
The server browser reads these tags from RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod). Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting appear?
RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting appears on the following Rust Server Now lists: Rust tutorial servers (live), Rust community servers, live, Rust PvE servers, ranked by population and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting wipes on what schedule?
The only wipe for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 21 hours old. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?
On average, 6 players was the busiest its recent wipes got. 36 hours after the latest wipe, the crowd peaked.
11The map for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: which one?
For RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, the map is procedural at size 4,500 with seed 124032105, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and what settings?
You will not find a gather rate in the name RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. 8 players per group is the default and the limit here. This server runs pve, fighting other players is disabled. The server browser lists it under Community, as a community server. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13To join RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, what must you do?
In Rust, press F1 and run client.connect 194.50.234.141:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://shop.rflservers.com/.
![Map of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting](/servers/194.50.234.141:28016/map.webp?v=275486bd28)