- Players now
- 0/16 0% full
- 7-day average
- 0 peak 3
- Rank
- #6,310 top 28%
- World resets
- 59× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 16 on average | 1 | |
|---|---|---|
| Standing#6,310 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance40 server fps on average | 67 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
20 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 23:57 | 1 before | – |
| 5 Oct | Mon 23:44 | 1 before | – |
| 5 Oct | Mon 23:17 | 0 before | – |
| 5 Oct | Mon 22:25 | 0 before | – |
| 5 Oct | Mon 20:40 | 2 before | – |
| 5 Oct | Mon 08:57 | 0 before | – |
| 5 Oct | Mon 08:11 | 1 before | – |
| 5 Oct | Mon 05:34 | 0 before | – |
| 4 Oct | Sun 23:12 | 0 before | – |
| 4 Oct | Sun 20:18 | 0 before | – |
| 4 Oct | Sun 20:05 | 0 before | – |
| 4 Oct | Sun 19:47 | 0 before | – |
| 4 Oct | Sun 19:42 | 0 before | – |
| 4 Oct | Sun 17:18 | 0 before | – |
| 4 Oct | Sun 17:10 | 0 before | – |
| 4 Oct | Sun 16:59 | 0 before | – |
| 4 Oct | Sun 16:07 | 0 before | – |
| 4 Oct | Sun 08:14 | 0 before | – |
| 4 Oct | Sun 08:08 | 0 before | – |
| 4 Oct | Sun 08:05 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 3000
- Seed
- 1337
- Address
- 194.46.57.73:28015
- Region
- –
- Max players
- 16
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp16 | Max players Capacity: 16. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked54/100
- 2[LATAM] | RustField Vanilla Wipe Ful 09/10SA · groups of 8+ · weekly · 3 on averageUnranked2/125
- 3La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 4RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 5My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
- 6Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01What is the rank position of Hive dev - party?
In the top 28% of all ranked servers, Hive dev - party holds #6,310 for player hours over the last seven days.
02Current population on Hive dev - party: how busy is it?
Right now, 0 players occupy the 16 slots on Hive dev - party. The seven-day average is 0 players, with a peak of 3.
03What Rust version is Hive dev - party on?
The Rust build on Hive dev - party is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of Hive dev - party: is it smooth?
For the last 48 hours, average server fps was 40, with a minimum of 40. Entities reached 6,543 - buildings, deployables and the rest. Peak memory: 2,123 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Hive dev - party?
For Hive dev - party, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 194.46.57.73:28015 is its address.
06Uptime and current status of Hive dev - party: what are they?
Right now Hive dev - party shows as online. The last restart happened around 3 days 19 hours ago, according to uptime. 112 of 120 hours up in the last 5 full days; that is 93%. Its first appearance in Rust Server Now data was on 3 October 2026.
07The tags on Hive dev - party: what do they mean?
The server browser reads these tags from Hive dev - party: gmrust (Game mode): Standard Rust survival is the game mode; mp16 (Max players): Capacity: 16; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Hive dev - party appear?
The Rust Server Now lists that carry Hive dev - party are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09Hive dev - party wipes on what schedule?
Every few hours Hive dev - party starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
10The map for Hive dev - party: which one?
The map on Hive dev - party is procedural, size 3,000 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
11Which rules apply on Hive dev - party, and what settings?
The name Hive dev - party does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12What is the process to join Hive dev - party?
In Rust, press F1 and run client.connect 194.46.57.73:28015; or use Launch Rust on this page to connect through Steam.