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Onlinechecked 14m ago · scouted since 13 Sep 2026

[US] Visuals Cinematic | Private

Modded oxide
Join server
Evaluation 54 Bronze #6,469 on player hours
Players now
0/30
0% full
7-day average
0
peak 2
Rank
#6,469
▲ 1200 this week
Wiped
2d 11h
ago · 8 Oct, 10:21 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing71Uptime96Performance100Wipe hold0Momentum59
Population0 of 30 on average 0
Standing#6,469 on player hours 71
Uptime46 of the last 48 hours 96
Performance82 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 1,200 places this week 59

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 10:21 2 running
1 Oct FW Thu 19:29 1 6.6 days
25 Sep Fri 18:23 3 6 days

Performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of [US] Visuals Cinematic | Private
Map
Custom Map
Size
4500
Seed
1337
Address
193.31.31.106:28045
Region
–
Max players
30
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 10:21 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp30,ptrak,$r?,v2634,^c,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp30Max players Capacity: 30.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Gameplay^cCreative No gathering required - just build in this sandbox.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does [US] Visuals Cinematic | Private sit in the rankings?

In the top 29% of all ranked servers, [US] Visuals Cinematic | Private holds #6,469 for player hours over the last seven days.

02How many players are on [US] Visuals Cinematic | Private right now?

0 of 30 slots are filled on [US] Visuals Cinematic | Private at this moment. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 02:00 UTC saw the highest average: 2 players.

About Server
03Version of Rust on [US] Visuals Cinematic | Private: which one?

Version for [US] Visuals Cinematic | Private: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Performance of [US] Visuals Cinematic | Private: is it smooth?

For the last 48 hours, average server fps was 82, with a minimum of 73. 124,352 entities at peak, counting buildings and deployables. The maximum memory used was 4,085 MB. Low fps plus a growing entity count equals lag for players.

05Location of [US] Visuals Cinematic | Private: where?

Its name points to North America, even though [US] Visuals Cinematic | Private publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 193.31.31.106:28045.

06How reliable is [US] Visuals Cinematic | Private, and is it online?

Right now [US] Visuals Cinematic | Private shows as online. Reported uptime puts the last restart at roughly 34 hours ago. 167 of 168 hours up in the last 7 full days; that is 99%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07The tags on [US] Visuals Cinematic | Private: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^c (Creative): No gathering required - just build in this sandbox; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set [US] Visuals Cinematic | Private publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does [US] Visuals Cinematic | Private appear?

These Rust Server Now lists include [US] Visuals Cinematic | Private: Modded Rust servers, Best Rust build servers, Rust creative servers: live stats and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
09On what timetable does [US] Visuals Cinematic | Private wipe?

[US] Visuals Cinematic | Private wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 2 days 11 hours.

10What does [US] Visuals Cinematic | Private look like on wipe day?

On average, 2 players was the busiest its recent wipes got. 14 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 1.

Settings & Rules
11What map is running on [US] Visuals Cinematic | Private?

The map on [US] Visuals Cinematic | Private is procedural, size 4,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on [US] Visuals Cinematic | Private, and what settings?

You will not find a gather rate in the name [US] Visuals Cinematic | Private. Up to 8 players can group, which is the game's default. This server runs build & creative, a building sandbox where gathering is off. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
13To join [US] Visuals Cinematic | Private, what must you do?

Press F1 in Rust and enter client.connect 193.31.31.106:28045, or click Launch Rust here to open Rust via Steam and join.