[U.S]OzziGaming Vanilla | Bi-Weekly |
- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,006 top 70%
- Wiped
- 4d 20h ago · 5 Oct, 14:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,006 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance113 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 193.31.31.104:28032
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 14:14 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked85/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked273/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked56/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked202/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked23/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked92/100
Briefing
quick answers, from the figures on this page01What is the rank position of [U.S]OzziGaming Vanilla | Bi-Weekly |?
The rank for [U.S]OzziGaming Vanilla | Bi-Weekly | is #16,006 on seven-day player hours, in the top 70% of ranked servers.
02Current population on [U.S]OzziGaming Vanilla | Bi-Weekly |: how busy is it?
The current population on [U.S]OzziGaming Vanilla | Bi-Weekly | is 0, against 100 slots. The average population for the last seven days is 0.
03Version of Rust on [U.S]OzziGaming Vanilla | Bi-Weekly |: which one?
The Rust build on [U.S]OzziGaming Vanilla | Bi-Weekly | is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Average server fps for the last 48 hours was 113; the lowest was 86. 47,413 entities at peak, counting buildings and deployables. The maximum memory used was 4,253 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find [U.S]OzziGaming Vanilla | Bi-Weekly | physically?
There is no region published by [U.S]OzziGaming Vanilla | Bi-Weekly |. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 193.31.31.104:28032.
06Uptime and current status of [U.S]OzziGaming Vanilla | Bi-Weekly |: what are they?
Right now [U.S]OzziGaming Vanilla | Bi-Weekly | shows as online. The last restart happened around 4 days 18 hours ago, according to uptime. It was up 100% of the time over the last 4 full days: 96 of 96 hours. Its first appearance in Rust Server Now data was on 5 October 2026.
07The tags on [U.S]OzziGaming Vanilla | Bi-Weekly |: what do they mean?
For the in-game browser, [U.S]OzziGaming Vanilla | Bi-Weekly | declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [U.S]OzziGaming Vanilla | Bi-Weekly | appear?
[U.S]OzziGaming Vanilla | Bi-Weekly | appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?
The record for [U.S]OzziGaming Vanilla | Bi-Weekly | holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 4 days 20 hours old.
10The map for [U.S]OzziGaming Vanilla | Bi-Weekly |: which one?
A procedural map of size 3,000 with seed 1, generated by the game, is in use on [U.S]OzziGaming Vanilla | Bi-Weekly |. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on [U.S]OzziGaming Vanilla | Bi-Weekly |, and what settings?
The name [U.S]OzziGaming Vanilla | Bi-Weekly | does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
12To join [U.S]OzziGaming Vanilla | Bi-Weekly |, what must you do?
To connect, open Rust, press F1, and enter client.connect 193.31.31.104:28032. You can also click Launch Rust here to open the game via Steam and join.
![Map of [U.S]OzziGaming Vanilla | Bi-Weekly |](/servers/193.31.31.104:28033/map.webp?v=647030a793)