[U.S]OzziGaming 10x | Bi-Weekly |
- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,991 top 71%
- Wiped
- 5d 10h ago · 5 Oct, 14:14 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,991 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance64 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 14:23 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 5 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 193.31.31.104:28035
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 14:14 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 279 on averageUnranked221/300
- 2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on averageUnranked282/350
- 3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 162 on averageUnranked210/250
- 4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 125 on averageUnranked75/350
- 5[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on averageUnranked67/150
- 6[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 70 on averageUnranked88/150
Briefing
quick answers, from the figures on this page01What is the rank position of [U.S]OzziGaming 10x | Bi-Weekly |?
In the top 71% of all ranked servers, [U.S]OzziGaming 10x | Bi-Weekly | holds #15,991 for player hours over the last seven days.
02What is the player count on [U.S]OzziGaming 10x | Bi-Weekly |?
The current population on [U.S]OzziGaming 10x | Bi-Weekly | is 0, against 100 slots. It has averaged 0 players across the last seven days.
03The Rust version for [U.S]OzziGaming 10x | Bi-Weekly |: what is it?
Version for [U.S]OzziGaming 10x | Bi-Weekly |: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on [U.S]OzziGaming 10x | Bi-Weekly |?
Average server fps for the last 48 hours was 64; the lowest was 48. Entities peaked at 144,540, including buildings, deployables and all other world objects. Memory usage reached 6,554 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find [U.S]OzziGaming 10x | Bi-Weekly | physically?
For [U.S]OzziGaming 10x | Bi-Weekly |, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 193.31.31.104:28035.
06Current online status and reliability of [U.S]OzziGaming 10x | Bi-Weekly |: what is the data?
Live status: [U.S]OzziGaming 10x | Bi-Weekly | is up. Reported uptime puts the last restart at roughly 5 days 8 hours ago. Over the last 5 full days, 96 of 120 hours were online, or 80%. Its first appearance in Rust Server Now data was on 5 October 2026.
07The tags on [U.S]OzziGaming 10x | Bi-Weekly |: what do they mean?
For the in-game browser, [U.S]OzziGaming 10x | Bi-Weekly | declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [U.S]OzziGaming 10x | Bi-Weekly | appear?
These Rust Server Now lists include [U.S]OzziGaming 10x | Bi-Weekly |: Best 10x Rust servers and Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
09On what timetable does [U.S]OzziGaming 10x | Bi-Weekly | wipe?
The record for [U.S]OzziGaming 10x | Bi-Weekly | holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 5 days 10 hours old.
10What happens on wipe day for [U.S]OzziGaming 10x | Bi-Weekly |?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
11What map is running on [U.S]OzziGaming 10x | Bi-Weekly |?
A procedural map of size 5,000 with seed 3225711, generated by the game, is in use on [U.S]OzziGaming 10x | Bi-Weekly |. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of [U.S]OzziGaming 10x | Bi-Weekly |: what are they?
A 10x gather rate is what [U.S]OzziGaming 10x | Bi-Weekly | lists in its name. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join [U.S]OzziGaming 10x | Bi-Weekly |?
Press F1 in Rust and enter client.connect 193.31.31.104:28035, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://ozzigaming.com.
![Map of [U.S]OzziGaming 10x | Bi-Weekly |](/servers/193.31.31.104:28016/map.webp?v=79cb498488)