- Players now
- 0/4 0% full
- 7-day average
- 1 peak 1
- Rank
- #13,829 top 61%
- Wiped
- 2d 20h ago · 7 Oct, 17:40 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 14 | |
|---|---|---|
| Standing#13,829 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 193.138.245.200:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 17:40 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 75 on averageUnranked118/200
- 2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 67 on averageUnranked54/200
- 3ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 56 on averageUnranked37/200
- 4【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 34 on averageUnranked48/200
- 5Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 25 on averageUnranked12/100
- 6[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 25 on averageUnranked17/150
Briefing
quick answers, from the figures on this page01Where does LOCAL TEST SERVER - NO EAC sit in the rankings?
The rank for LOCAL TEST SERVER - NO EAC is #13,829 on seven-day player hours, in the top 61% of ranked servers.
02Current population on LOCAL TEST SERVER - NO EAC: how busy is it?
Right now LOCAL TEST SERVER - NO EAC is not online; its last appearance was 2 days 19 hours ago. Averaging 1 players over seven days, it peaked at 1.
03The Rust version for LOCAL TEST SERVER - NO EAC: what is it?
Version for LOCAL TEST SERVER - NO EAC: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of LOCAL TEST SERVER - NO EAC: where?
For LOCAL TEST SERVER - NO EAC, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 193.138.245.200:28015.
05How reliable is LOCAL TEST SERVER - NO EAC, and is it online?
Live status: LOCAL TEST SERVER - NO EAC is down; last seen 2 days 19 hours ago. 0 of 48 hours up in the last 2 full days; that is 0%. Its first appearance in Rust Server Now data was on 7 October 2026.
06How should you read the tags on LOCAL TEST SERVER - NO EAC?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^p (PvE): No player-versus-player combat; the world is the threat: that is the tag set LOCAL TEST SERVER - NO EAC publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does LOCAL TEST SERVER - NO EAC appear?
These Rust Server Now lists include LOCAL TEST SERVER - NO EAC: Rust community servers, live and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does LOCAL TEST SERVER - NO EAC wipe?
LOCAL TEST SERVER - NO EAC does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 2 days 20 hours old.
09The map for LOCAL TEST SERVER - NO EAC: which one?
Procedural map: LOCAL TEST SERVER - NO EAC uses one generated by the game.
10Which rules apply on LOCAL TEST SERVER - NO EAC, and what settings?
The name LOCAL TEST SERVER - NO EAC does not state a gather rate. Up to 8 players can group, which is the game's default. pve is the game mode, no combat between players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
11What is the process to join LOCAL TEST SERVER - NO EAC?
In Rust, press F1 and run client.connect 193.138.245.200:28015; or use Launch Rust on this page to connect through Steam.