- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,443 ▲ 321 this week
- Wiped
- 18d 4h ago · 22 Sep, 14:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,443 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 321 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 193.138.245.197:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 14:01 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked577/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked591/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked408/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked453/475
Briefing
quick answers, from the figures on this page01Where does Local Rust Test sit in the rankings?
The rank for Local Rust Test is #15,443 on seven-day player hours, in the top 67% of ranked servers.
02Current population on Local Rust Test: how busy is it?
Offline: Local Rust Test last responded 18 days ago.
03What Rust version is Local Rust Test on?
Rust network protocol 2633 and build 165217 on Windows is what Local Rust Test runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Local Rust Test: where?
There is no region published by Local Rust Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 193.138.245.197:28015.
05Uptime and current status of Local Rust Test: what are they?
Live status: Local Rust Test is down; last seen 18 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 22 September 2026.
06The tags on Local Rust Test: what do they mean?
For the in-game browser, Local Rust Test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Local Rust Test appear?
The Rust Server Now lists that carry Local Rust Test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Local Rust Test wipe?
Too few wipes are recorded for Local Rust Test to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 18 days 4 hours old.
09Map selection on Local Rust Test: what is it?
A procedural map, generated by the game, is in use on Local Rust Test.
10Which rules apply on Local Rust Test, and what settings?
No gather rate appears in the name Local Rust Test. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining Local Rust Test: what are the steps?
In Rust, press F1 and run client.connect 193.138.245.197:28015; or use Launch Rust on this page to connect through Steam.