zombie land 2x no offline
- Players now
- 0/20 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,173 ▼ 4420 this week
- Wiped
- 8d 15h ago · 1 Oct, 19:51 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#9,173 on player hours | 60 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance202 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,420 places this week | 26 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 16:24 | 3 | running |
| 30 Sep | Wed 18:38 | 3 | 0.9 days |
| 29 Sep | Tue 22:40 | 3 | 0.8 days |
| 29 Sep | Tue 06:13 | 2 | 0.7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 192.99.75.110:24386
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:51 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players Capacity: 20. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 682 on averageUnranked974/1000
- 2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 550 on averageUnranked666/700
- 3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 359 on averageUnranked480/550
- 4Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 351 on averageUnranked388/430
- 5Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 321 on averageUnranked98/100
- 6EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 318 on averageUnranked410/395
Briefing
quick answers, from the figures on this page01What is the rank position of zombie land 2x no offline?
The rank for zombie land 2x no offline is #9,173 on seven-day player hours, in the top 40% of ranked servers.
02What is the player count on zombie land 2x no offline?
0 of 20 slots are filled on zombie land 2x no offline at this moment. Its seven-day average is 0 players; the peak is 2.
03The Rust version for zombie land 2x no offline: what is it?
The Rust build on zombie land 2x no offline is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on zombie land 2x no offline good?
Average server fps for the last 48 hours was 202; the lowest was 87. Entities reached 71,265 - buildings, deployables and the rest. Peak memory: 3,000 MB. Players feel lag when fps drops and entities climb.
05Where can you find zombie land 2x no offline physically?
No region is published by zombie land 2x no offline. Rust Server Now does not verify machine locations; it only shows where a server says it is. 192.99.75.110:24386 is its address.
06Current online status and reliability of zombie land 2x no offline: what is the data?
Live status: zombie land 2x no offline is up. Reported uptime puts the last restart at roughly 3 days 3 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 29 September 2026.
07The tags on zombie land 2x no offline: what do they mean?
For the in-game browser, zombie land 2x no offline declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does zombie land 2x no offline appear?
zombie land 2x no offline appears on the following Rust Server Now lists: 2× Rust servers, ranked live, Modded Rust servers and Rust servers with zombie in the name. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
09On what timetable does zombie land 2x no offline wipe?
zombie land 2x no offline wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 15 hours.
10What does zombie land 2x no offline look like on wipe day?
The average busiest point of its recent wipes was 3 players. 1 hours after the latest wipe, the crowd peaked.
11What map is running on zombie land 2x no offline?
A procedural map of size 3,500 with seed 1234567, generated by the game, is in use on zombie land 2x no offline. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on zombie land 2x no offline, and what settings?
2x gather: that is the rate zombie land 2x no offline puts in its name. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
13Joining zombie land 2x no offline: what are the steps?
In Rust, press F1 and run client.connect 192.99.75.110:24386; or use Launch Rust on this page to connect through Steam.
