We Love Rust | PvE |
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,074 ▲ 2108 this week
- Wiped
- 7d 9h ago · 3 Oct, 00:16 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#12,074 on player hours | 47 | |
| Uptime33 of the last 48 hours | 69 | |
| Performance220 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,108 places this week | 59 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 00:16 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 192.34.101.99:50000
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 00:16 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 147 on averageUnranked60/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked269/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 117 on averageUnranked60/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked184/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 100 on averageUnranked25/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 91 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of We Love Rust | PvE |?
The rank for We Love Rust | PvE | is #12,074 on seven-day player hours, in the top 53% of ranked servers.
02What is the player count on We Love Rust | PvE |?
Right now, 0 players occupy the 100 slots on We Love Rust | PvE |. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on We Love Rust | PvE |: which one?
Rust network protocol 2634 and build 167231 on Linux is what We Love Rust | PvE | runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on We Love Rust | PvE |?
Average server fps for the last 48 hours was 220; the lowest was 177. Entities reached 70,891 - buildings, deployables and the rest. Memory usage reached 2,080 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find We Love Rust | PvE | physically?
There is no region published by We Love Rust | PvE |. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 192.34.101.99:50000.
06Uptime and current status of We Love Rust | PvE |: what are they?
We Love Rust | PvE | reports online at this moment. About 8 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 145 of 168 hours were online, or 86%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on We Love Rust | PvE |?
For the in-game browser, We Love Rust | PvE | declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does We Love Rust | PvE | appear?
The Rust Server Now lists that carry We Love Rust | PvE | are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09We Love Rust | PvE | wipes on what schedule?
The record for We Love Rust | PvE | holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 9 hours.
10What does We Love Rust | PvE | look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 21 hours in.
11The map for We Love Rust | PvE |: which one?
A procedural map of size 3,500 with seed 379859120, generated by the game, is in use on We Love Rust | PvE |. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of We Love Rust | PvE |: what are they?
The name We Love Rust | PvE | does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13What is the process to join We Love Rust | PvE |?
To connect, open Rust, press F1, and enter client.connect 192.34.101.99:50000. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://discord.com/invite/5WcNFbPA.
