- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,478 ▲ 372 this week
- Wiped
- 21d 22h ago · 18 Sep, 05:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,478 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 372 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 192.255.237.203:28023
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 05:01 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked219/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked150/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked201/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked479/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked119/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/250
Briefing
quick answers, from the figures on this page01What is the rank position of typical TEST?
The rank for typical TEST is #15,478 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on typical TEST?
Right now typical TEST is not online; its last appearance was 20 days 22 hours ago.
03Version of Rust on typical TEST: which one?
Rust network protocol 2633 and build 164530 on Linux is what typical TEST runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for typical TEST?
For typical TEST, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 192.255.237.203:28023.
05Current online status and reliability of typical TEST: what is the data?
Live status: typical TEST is down; last seen 20 days 22 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 18 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on typical TEST?
For the in-game browser, typical TEST declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does typical TEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include typical TEST: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does typical TEST wipe?
The record for typical TEST holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 21 days 22 hours.
09The map for typical TEST: which one?
The map on typical TEST is procedural, size 1,000 with seed 6738, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10Which rules apply on typical TEST, and what settings?
The name typical TEST does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join typical TEST?
In Rust, press F1 and run client.connect 192.255.237.203:28023; or use Launch Rust on this page to connect through Steam.