- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,490 ▲ 360 this week
- Wiped
- 22d 6h ago · 18 Sep, 05:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,490 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 360 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 192.255.237.203:28021
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 05:01 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked579/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked514/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked495/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked239/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked354/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked400/450
Briefing
quick answers, from the figures on this page01What is the rank position of typical TEST?
In the top 69% of all ranked servers, typical TEST holds #15,490 for player hours over the last seven days.
02What is the player count on typical TEST?
typical TEST was last seen 21 days 6 hours ago and is offline at this moment.
03What Rust version is typical TEST on?
The Rust build on typical TEST is network protocol 2633 and build 164530, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for typical TEST?
There is no region published by typical TEST. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 192.255.237.203:28021.
05Current online status and reliability of typical TEST: what is the data?
Live status: typical TEST is down; last seen 21 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.
06How should you read the tags on typical TEST?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set typical TEST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does typical TEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include typical TEST: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08typical TEST wipes on what schedule?
Too few wipes are recorded for typical TEST to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 22 days 6 hours have passed since its current world began.
09The map for typical TEST: which one?
For typical TEST, the map is procedural at size 1,000 with seed 6738, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10Which rules apply on typical TEST, and what settings?
You will not find a gather rate in the name typical TEST. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join typical TEST?
In Rust, press F1 and run client.connect 192.255.237.203:28021; or use Launch Rust on this page to connect through Steam.