- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,490 ▲ 360 this week
- Wiped
- 21d 20h ago · 18 Sep, 04:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,490 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 360 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 192.255.237.203:28017
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 04:56 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked262/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked222/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked250/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked462/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked197/300
Briefing
quick answers, from the figures on this page01What is the rank position of typical TEST?
In the top 69% of all ranked servers, typical TEST holds #15,490 for player hours over the last seven days.
02How many players are on typical TEST right now?
Offline: typical TEST last responded 20 days 21 hours ago.
03Version of Rust on typical TEST: which one?
Version for typical TEST: Rust network protocol 2633 and build 164530 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for typical TEST?
There is no region published by typical TEST. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 192.255.237.203:28017 is its address.
05Current online status and reliability of typical TEST: what is the data?
Right now typical TEST shows as offline; last seen 20 days 21 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 18 September 2026.
06What is the meaning of each tag on typical TEST?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set typical TEST publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does typical TEST appear?
These Rust Server Now lists include typical TEST: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08typical TEST wipes on what schedule?
typical TEST does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 21 days 20 hours old.
09What map is running on typical TEST?
A procedural map of size 1,000 with seed 6738, generated by the game, is in use on typical TEST. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10The rules and settings of typical TEST: what are they?
No gather rate appears in the name typical TEST. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join typical TEST, what must you do?
In Rust, press F1 and run client.connect 192.255.237.203:28017; or use Launch Rust on this page to connect through Steam.