- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,490 ▲ 360 this week
- Wiped
- 23d 7h ago · 17 Sep, 07:02 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,490 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 360 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 192.255.237.203:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 07:02 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked587/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked594/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked225/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked389/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked423/450
Briefing
quick answers, from the figures on this page01Where does typical TEST sit in the rankings?
In the top 69% of all ranked servers, typical TEST holds #15,490 for player hours over the last seven days.
02What is the player count on typical TEST?
typical TEST was last seen 21 days 9 hours ago and is offline at this moment.
03Version of Rust on typical TEST: which one?
Version for typical TEST: Rust network protocol 2633 and build 164530 on Linux. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for typical TEST?
No region is published by typical TEST. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 192.255.237.203:28015.
05How reliable is typical TEST, and is it online?
Currently offline: typical TEST; last seen 21 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 18 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on typical TEST?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set typical TEST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does typical TEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include typical TEST: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08typical TEST wipes on what schedule?
The record for typical TEST holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 23 days 7 hours old.
09The map for typical TEST: which one?
The map on typical TEST is procedural, size 1,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10The rules and settings of typical TEST: what are they?
You will not find a gather rate in the name typical TEST. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join typical TEST, what must you do?
To connect, open Rust, press F1, and enter client.connect 192.255.237.203:28015. You can also click Launch Rust here to open the game via Steam and join.